#Peter Sunstram
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T'was The Night Before Crisis... Season 4, Episode 1
💀 Call of Cthulhu: Haunted Hijinx Masterpost 💀 Call of Cthulhu Season Four Masterpost (Coming Soon)
Warning: This campaign is an edited version of a Call of Cthulhu scenario from the Tales of the Crescent City book. While a lot has been changed, there IS spoilers for it throughout these posts.
WE'RE BACK. After over a whole heckin year of 10000 RP logs, we have returned with our final season of Cthulhu! It's been not just a year out of game, but a little over a year worth of in game time has passed too, and they boys are indulging in a chill, at home seasonal celebration... for now! Surely nothing weird will happen, nothing ever does around holidays for these boys obviously.
:)
Happy Holidays!
Art Credit: @inkdemonapologist : sketching + inking @inkyvendingmachine : concept + colouring
A week. Two weeks. A month. A season. A year.
A whole year and a couple of months go by without any crazy outside force trying to rid the boys of… anything really. The time isn't exactly calm or empty… but compared to recent events, for a while, things were… kinda normal?
Well, except for when Joey got Peter to help him meet with Y secretly to prevent the gang from continuing to mess with JDS, or when Sammy and Henry realized mid tennis match that a version of Henry had slashed him right through the center. Or how the Prophet can just pop out now without ink. And how Susie has been brought in on all this, and perhaps brought in on even more than just the supernatural content as her bonds with Sammy and Joey grow tighter. And how Peter is actually moving to New York City now and ends up visiting Jack just as Beans goes missing and now there’s many little Beans kittens. And the summoning spell to ask the spirit that helped them in Haiti what will become of Sammy and Prophet. And the other summoning spell for Prophet to get his instructions from the Masked Messenger. And Sammy still can't tell where he's going half the time after uncovering some of Prophet’s memories. And Joey is still a bit hesitant to leave the studio if not being actively distracted. But other than that! It's been normal!!
And the boys have made it all the way to Christmas. Joey's received some parcels in the mail, from the Fowlers and Nicole. The Fowlers actually sent each of the helpful boys uh… 1000$?? That's a thousand. EACH. IN THE 1930s. For helping out… which I guess if stuck eternally in soul lake hell, wouldn't have that money anyways. But still, that's quite a lot for the time.
Meanwhile, Nicole has had time to move on from her heartbreak, and is ready to start a new chapter in her life, and as thanks, leaves Joey both the keys to her old apartment (the lease being paid up for a few years already) and to her previous car, with a guarantee she's giving these things up for better, not to worry about her. And totally not because maybe all the occult scratches and bullet marks in the wall makes the apartment hard to rent, or the fact that her car is an extremely recognized Mercedes, or that both of these assets were hounded by gangs for a bit after her magical mistakes…
It probably is actually all out of good will and appreciation, and these things will come in useful, especially if they do need to deal with more mafia or what have you. Joey doesn't need them tracking Henry's car home to his family or back to Jack's house.
With those gifts out of the way, the actual holiday is spent in Jack's house, with a big potluck meal. This holiday celebration includes a small group of friends and their families, namely, all the people Jack has befriended and also would be okay with the Lurker partying with em. The event goes well, Sammy gets to play through the night, Henry’s children get to hang out with a real Bendy and also a buncha newly grown-up cats, Henry gets to eat as many cookies as he wants…
That… slows down when Henry sees a yellow sign in a ribbon. But as soon as he tries to not lose his entire cool and freak out, it disappears… the ribbon was just a ribbon the entire time. Perhaps golden ribbons shouldn't be their normal holiday decor…
Meanwhile, Peter feels eyes on him and decides to move away from the window maybe, especially because it feels like he suddenly knew exactly which star in the sky holds Carcosa at the same time… surely a fine coincidence to have happened at almost the same time. But nobody else is acting weirdly, sooooo.
The night wraps up, with Susie and Norman heading out first, followed by Henry and his family. Sammy also heads home after being socially exhausted and desperately needing his alone time, and Peter helps Jack clean up some before heading out too. Jack heads to bed, only to find an already asleep Joey with a Spark sprawled on top of him, probably after he “closed his eyes for a moment” a little earlier.
The next day, there's technically work, but it's a short day because what's actually happening is a charity auction and party. A collection of “originals, signed by the creators” has been donated to help raise money for relief efforts in a few warring European countries, as well as the “entertainment” for the evening (Bendy cartoons, of course), courtesy of JDS, which means of course all the stars who signed the auctioned items were invited to the party as well.
Yes, even Sammy.
(And also Jack, Henry, Susie, and Joey of course.)
The event is being held at a yacht club, advertised to the wealthies of the city midst the great depression, with live music playing and glittering evening wear, and uh. Denis.
Y'know, Denis?? That rich guy from NOLA who invited us to the masquerade?? That Joey casually name dropped his legal name to in order to keep him from tracing himself and Sammy back to JDS, when they didn't know who or how dangerous their initial information gathering was.
Anyways, a quick little talking him in circles by Joey corrects that past mistake, as well as gets him the information that Denis is actually related to one of the people who put the entire event together. Ha. Good to know.
Of course it's difficult to shake him afterwards, since Joey is one of the few people Denis knows all the way up in New York. At least Joey actually has a fancy car to talk about now.
Meanwhile, in the quietest, emptiest corner he could find, Sammy notices something odd about the song that's currently being played live. It sounds familiar, and while surely there's been some Bendy music played this evening…. This particular song is not that. But it WAS composed by Sammy.
In NOLA.
When he was improvising with some random music on the street while hanging out on the balcony of his and Joey's hotel room. Properly freaked out by having a song from a very scary time literally come back to haunt him, Sammy runs to find someone, (Joey is still busy with Denis), and comes across Jack first. But before he can fully explain, the entire party is interrupted.
Chatter turns into hushed confusion as some pale man up near the front starts speaking in tongues. It's hard to tell if he's trying to perform some ritual or just incoherently rambling, but it doesn't matter! Because very quickly there’s a gunshot!!
And the Prophet? He's awake. He knows what that gunshot was. He's been waiting for this.
It has begun.
Of course the entire party breaks out in panic once the gun goes off. Joey doesn't know what sort of Eldritch nonsense was happening up front, but upon scanning the crowd and noticing Jack and Sammy together, beelines for the snack table to grab Henry and search for Susie.
As everyone is being rushed out, some of the boys manage to notice that not all of the panic is simply from the mad ramblings and sudden bullet, but also we've got some people in the crowd bleeding from their eyes. How festive!
Upon getting outside, the Yacht club is of course already being surrounded by security and the police, as the sudden gun shots quickly alerted locals to the nonsense going on. Nobody is allowed to bolt until an investigation is conducted and people are questioned, but of course Joey managed to sweet talk his way over to a telephone to make a very important quick phone call.
To one Peter Sunstram!
Turns out, between all their arguments, there are a few things they can agree on, which includes quietly spying on suspicious parties even though they should probably not be doing that if they actually wanna be safe but surely everyone will understand when they find out IT'S FINE.
Anyways Peter’s been keeping an eye on Y, and earlier in the day Y seemed to be performing some ritual before having some kind of … breakthrough? Revelation? Peter had told Joey of it, and in good faith Joey agreed to keep an eye out for WEIRDNESS, hoping that Y was upholding his promise to not be interfering with JDS anymore. But now this episode seems to have specifically happened, right at their exact event for the evening, so Joey does his best to pass along as much info as he can in that moment to Peter. As well as set up a backup plan in case anything else happens to them before they can escape the Yacht Club.
After some interviews with the police though, they’re allowed to go free. Listening to other partygoers' recollections they’re able to pick up a few more names here and there – the one who fired the gun up front by the bandstand is said to be another local gangster by the name of Johnny Nero, and the band playing on that bandstand one Red Leverett and the Jumps – but no evidence that really points the crew in any sort of serious lead. (including more commentary by Denis wHY ARE YOU STILL HERE UR NOT PART OF THE GROUP)
So having managed to collect everyone together, including Prophet returning Sammy to the front for the interview thank the lord (not that one)(not that one either)(maybe that one) the JDS crew head over to their very safe and secure hide away to talk about what just happened: that’s right, they’re going to Peter’s apartment.
And staying there through midnight! Listen, the last time weird shit started happening like this, everything popped off at midnight and there were panics all around. It’d be nice to know where people were this evening. And while they’re all sitting around waiting for that to pass, Henry and Peter can even talk about the really weird things that happened last night! Yknow, where Henry saw the yellow sign for a moment and Peter felt something watching him from space? Those very normal Christmas activities?
The group also gets informed about how Peter maybe has been keeping an eye on the Y that still hangs out in the city, and how Y was excited over some weird ritual. While he goes over that and also Joey and Peter guiltily kinda admit to their secret spying tendencies, Henry gets info from Linda when he calls to explain why he’s not home yet and how he won’t be home for a little while still. She’s remembered some research that crosses over with the prophecies they had gotten a month or so after the last big event like this. And Jack and Sammy bring up how they had been theorizing over who’s and what’s in the prophecies… for instance, that which the Phantom seeks, who bears already the scars of following the Mender’s lead….
Is it Peter? He followed Jack into the weird ghosty world. Is it Joey? He’s followed the Mender in other ways, and also literally bears scars caused from Jack’s healing. Or is it somehow Y?? Who seems… involved in this somehow, despite promising he wouldn’t be fucking around with stuff that might step on JDS’s toes again.
With no real conclusions, but midnight having come and past, people start to head home. Joey has someone drop him off at the studio, as after weirdness happened with any sort of occult stuff he’s interested in checking in on Bendy and the Stone. Since, those tend to be targets for this kinda creepy thing. Bendy is perfectly fine though, and hardly even noticed anything going on… So Joey picks up some of his notes and… finds himself unable to leave the studio. For some reason it just seems like the wrong idea… so he spends all night up researching, unsettled by how many non-leads he has into what will possibly happen next. It’s starting to feel like Haiti again, knowing that something bad is coming but really having no idea where to fortify with this information.
But he does have something new…
He has plenty of things new now, including his dream spell.
Peter’s not the only one who can spy, and while Joey is sure he’d hit some kind of barrier trying to peek in on Y’s dreams… just knowing whether the man was still alive, or possessed by some eldritch nonsense seemed like a good place to start. Maybe his excitement at the ritual earlier was coincidental…
The thing is, defying all reason, Joey’s able to step into Y’s dream just fine somehow.
This is probably not something he’ll regret doing later, surely.
[Next Episode] (not yet released)
#call of cthulhu: haunted hijinx#joey drew#henry stein#sammy lawrence#jack fain#peter sunstram#bendy the lurker#beans the cat
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[BatIM Cthulhu] MORE CTHULHU SCRIBBLES, this time from session 4!! Here we have, uh,
The yellow fog that's taking over New York seems to be able to hijack people and make them think they're one of the characters from the King in Yellow play. Susie DID get brainwashed but we're unclear on whether the knife-twirling skills were there already. IT JUST WOULDNT SURPRISE ME, U KNOW?
AVEDONS HERE??????? If you don't remember Avedon i dont blame you, he last showed up back in seASON 2, in NOLA, where he lost his mind and locked Sammy and Jack in his closet at gunpoint and then started shooting the host at the masquerade party. He seems a little more sane this go round but everyone decided Sammy and Jack should not be in the welcoming party. Anyway sorry NYC is like this for your visit Avedon, I promise there's usually less dread carcosa
Sammy brought Prophet out to see if he could tell whether or not Peter is THE ONE THE PHANTOM SEEKS and Prophet decided to make sure he was getting an accurate reading by smooshing his hands all over Peter's face. Don't worry about it, Peter!! It's fine. Normal Sammy Behaviour.
And if you'd like some Out of Context quotes from our session, those are under the cut!
[Sammy is played by me, Joey is played by Boo (inkyvendingmachine), Henry is played by Maf (inkcryptid), Jack is played by Mochi (whatyouwantedmetosee) and Thren (haunted-hijinxer) is our GM!]
[Sammy] *recapping* Joey tried to do some bullshit, and it, uh, made things worse! [GM] It got some attention, it seems! [Joey] EHhhhhhhhh, [Sammy] Yeah, he was doing his nonsense, and then the Phantom showed up because he was doing his nonsense -- [Joey] ehhhhhhhhhhh [Sammy] And then we hit the Phantom with Jack's car! A rational and reasonable response to the unknowable. [Jack] Joey MADE Jack hit the Phantom with his car. [Joey] EHHHHHHHHH, [Jack] Because Jack wouldn't do this on purpose. He likes his car! [Sammy] I think that's entirely reasonable. No reasonable person would have done this course of events.
[Sammy] What happens if you drive a car in Carcosa [Sammy] It's in the name, it should be a good place for cars... [Jack] It actually cancels out because there's two of them, so you just get "Cosa."
[Joey] One of the times, the Mercedes is going to be missing and it's not because of Yellow Sign stuff, it's just that someone finally stole it. [Sammy] Car gets its tires slashed, "THIS IS THE WORK OF THE YELLOW KING!!!"
[Jack] Even if it's safety glass, I feel like Jack doesn't want to sit in a bunch of glass! [Henry] Exfoliation. [Jack] ON HIS BUTT????
[Joey] Just venting about everything that has been happening, but it's clearly all this other guy's fault? [Sammy] I love Joey having no particular distinction between "annoying person who's getting in the way of me making cartoons" and "eldritch entity" - WHICH IS THE SAME THING, it's just an annoying person who's getting in the way of making cartoons! [Joey] YEAH!!
[Sammy] Jack struck me as someone who'd be a cautious driver. [GM] And he let Sammy drive his car?!
[Joey] It's taking Joey a little longer to finish his ritual, because he keeps getting angry and ranting more, [Sammy] "*draws one line* AND ANOTHER THING--!"
[GM] Avedon says you need to watch out for each other, because something's already messing with Norman -- [Joey] what, wAIT-- WHAT? [GM] --and he needs you guys to come find him, he's at this hotel, and he thinks he knows how to destroy the Phantom. [Joey] Have you called Norman? [GM] He says, "Where do you think I got this number?" And then he hangs up. [Joey] .................................................................. [Sammy/Jack/Henry] *IMMEDIATELY LOSING IT* [Jack] *still cracking up* H-how, how mad is Joey right now, [Joey] ...........................I need to look something up.
[Joey] I know way too much about, the history of phone technologies now, [Sammy] This game is educational. Nobody tells you that.
[Joey] What is up with your crazy friend?! [Norman] You're going to have to be more specific.
[Joey] Wait, DID you get a call from Avedon? [GM] Norman says that he got word from The Advisor earlier. [Jack].... Hm. [Sammy] Norman??????? [Joey] ...iS SUSIE STILL THERE, [GM] Uh, yeah! He hands over the phone. [Joey] IS SHE NORMAL????????????????? [GM] She likes to think so!
[Joey] Nobody's going to let Peter choose his own methods of communication, he just gets to RECEIVE [Sammy] Look! He was warned!!
[GM] Peter's glancing at Jack like, is this concerning? [Jack] Well Jack looks CONCERNED, but he's not concerned about this, specifically. This is refreshingly normal.
[Sammy] And the Traitor mercifully absent! [Jack] I know you said "traitor", but I heard "trader," like no that's a different AU, [Joey] Oh good. No Wandering Traders. [everyone makes villager "Hrrrm" noises] [Sammy] Prophet's ALSO murdering llamas for leads, [Jack] I mean, we could do with a lead about now! I don't know if we have any other than Avedon. [Joey] *uncontrollably giggling at this joke for the next 15 seconds* [Sammy] Oh boy, [Joey] *still giggling* iT WAS A REALLY gOOD ONE,,,
[Joey] Does Jack's car look any different to Henry? [Jack] Well there's a weird splat mark in the shape of a guy,
[Sammy] Be vigilant! His will can overtake your own. [Henry] Hm,,, you too,
[GM] Does anyone want to do a summary of where we were at? [Jack] I have an extremely short summary: [Jack] Shit's Fucked.
[Sammy] Avedon told us to meet him because THE WORLD IS IN PERIL [Sammy] which, I think it's really important to remember that Avedon is French, when you imagine him saying the word "peril." That's all.
[Sammy] It's not TOO late to visit people, but it is maybe an awkward time to-- [Jack] When has awkward timing EVER stopped this-- [Sammy] NEVER. It's never stopped us. [Henry] I think it would be weirder if we arrived at an opportune time, at this point! [Joey] It IS a great time for a snake to show up, I feel like. [Sammy] That's true. It's never a wrong time for a snake to show up, honestly.
[Joey] Enough time has passed that Joey will come out to the parking lot. [Sammy] I really thought you were gonna say "come out to the party" [Jack] Joey's coming out? [GM] *laughing* I think they already know!
[Joey] Also, Norman has started acting very weird. [Henry] How? [Joey] You know how, sometimes people start saying things, in situations like this, where they think... [Joey]...yOU KNOW HOW PROPHET DESCRIBES PEOPLE?
[Jack] I can't believe you're splitting up the boyfriends! [Jack] ...as compared to the other boyfriends, [Sammy] I feel like it's really hard to split this party without splitting up some boyfriends somewhere.
[GM] Jack doesn't want to drive and Sammy doesn't know where he's going - ✨TEAMWORK!✨ :D
[Jack] You go through all of Henry's coats and none of them are familiar, and they're all extremely stylish [Henry] That's not Carcosa, that's Joey.
[Jack] Oh no, his accent's Italian now! [Sammy] That's just what happens when you come to New York.
[GM] Make a sanity check. [Henry] For looking at a clarinet???
[Henry] Henry is... maybe taking a closer look out the window. [Sammy] I support him. I'm not there, but I support him-- [Henry] Then, yeah, I'm gonna say he's doing that! [Sammy] --from afar, where I suffer no consequences.
[Henry] Henry has his hand on his gun. [Henry] ...he knows that he can't, like, SHOOT CARCOSA, but, [Jack] Carcosa's haunted.
[Joey] I actually succeeded the luck check! [Sammy] Congratulations, that's a feat for Joey! [Jack] It's his natural talent.
[Henry] I wish I had the words to describe the face Henry is making. [Henry] If Scared and Defeated had a baby.
[GM] Avedon turns around, looking wild-eyed behind his glasses, and says, because he is the master of smart things, "We need to get out of here!" [Joey] NO SHIT, SHERLOCK!
[GM] In fact, you think you hear conspiratorial whispering in the distance! [Henry] But our conspiratorial whisperer is accounted for...
[Joey] Joey's just going to march up behind them and ask what's going on. [GM] They are both going to jump to their feet, and bow, actually, [Sammy] Um. [Jack] Hmmmm. [Sammy] UM. [GM] and say, "we were just dealing with matters of State, Your Highness." [Joey] [Joey] *quiet giggling* [Jack] Oh no. [Sammy] Joey doesn't need this. Joey doesn't need this. [Jack] His ego's already so big!!
[Sammy] You're going to open the door and the Phantom's gonna be standing there. [Henry] "Want some weed?"
[Joey] Avedon can stay with Norman. They're friends. [Sammy] I don't-- we'll see how Norman is. [Joey] I mean, I don't think, no matter what, that Norman can be weirder than Avedon?
[GM] You can make a psychology roll, if you want! [Sammy] OKAY, we'll see, I'm not holding out a lot of hope on Sammy getting this-- [Sammy] *rolls* ....WELL. That is... an extreme success. I rolled a TWO. [Jack] Are we sure SAMMY hasn't been replaced? [Joey] Has Shazz been replaced? [Jack] Have Shazz's dice been replaced????
[Jack] Jack is probably trying to get... any.... information out of Norman, [Sammy] Sorry, I left you the hard mode one. [Joey] Kiss him!!
#call of cthulhu: haunted hijinx#sammy lawrence#susie campbell#jack fain#peter sunstram#when in doubt just keep drawing#quote post#sammy just has a big dumb crush on susie at all times#'arent they dating now' that has not changed his crush status
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Turned Around (CoC AO3 Update)
[ BatIM Call of Cthulhu Masterpost ] Sammy: @inkdemonapologist GM: @haunted-hijinxer
Turned Around
Sammy is still struggling with not being able to reliably get from point A to point B... but maybe he's not the only one who's had that kind of trouble before.
#call of cthulhu: haunted hijinx#season 3: song and dance#story updates#writing#sammy lawrence#peter sunstram
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compiled together some sketches from the past few months
mostly cthulhu au with one requirement au sammy for variety
#batim#bendy and the ink machine#sammy lawrence#jack fain#norman polk#peter sunstram#call of cthulhu: haunted hijinx#batim requirement au#mochi draws
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SLAM DUNKS PETER DIRECTLY INTO EXPERIMENT AU
More under the cut!
Peter always had a strange edge as an investigative reporter from the weird "hunches" he sometimes got about what other people were thinking, that sometimes even led to strange dreams of witnessing places and events that sometimes ended up being true… that advantage served him very well, right up until he tried to snoop into a certain shady research facility, and ran headlong into some significantly bigger fish.
Now he's trapped there too and... hey, isn’t that the guy from a cold case he’d looked into years ago when a Linda Stein was looking for her husband who had vanished after looking for help with strange predictive visions and confused memories..? Well...at least now he finally knows what happened to him. In fact he's going to get to find out first hand.
It’s true subject 111’s abilities upon acquisition were pretty minor when compared to some of the other subjects, but luckily the staff at Burning Stars Laboratory have LOTS of ideas on making some.... Improvements.
#cthulhu experiment au#peter sunstram#hahaha I am way too into this whole concept#Yeah Peter already got caught but I'm sure he can find more trouble to get into#Just give him a minute to get settled#thren art#thren posts
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I've been reblogging all the minecraft AU stuff onto a new minecraft sideblog lately, and I wanted to make a post of basic info about E V E R Y O N E and uh.... GOT CARRIED AWAY W THE IMAGES...... very happy w how these lil profiles turned out!!
Was suddenly possessed with the desire for a lil set of profiles for everyone in the Corrupted World minecraft AU!! you can probably tell by their names that these guys started life in the Bendy fandom, but then we got really carried away with MINECRAFT LORE...
the Basic Premise of Corrupted World AU is that when a bit of code gets corrupted, or degrades over time, the world replaces that code with something similar -- a corrupted bit of grassland will be overwritten by the code of nearby grassland. This works fine for most things, but there's nothing else like a Player in the world of Minecraft.................... these little bits of encroaching mob data have been mostly benign, until Joey's curiosity stretches the world to its limits, and the world's corruption becomes more aggressive.
Some basic notes on everyone under the cut!
Jack is an old player whose code changed so slowly that he honestly can't remember a time when he wasn't a little sheepy. A peaceful, friendly guy who loves to explore and makes contacts wherever he goes -- moving from village to village, build to build, to bring items he's found in his travels to trade and sell, sounding his own broken goat horn to announce his wares. Thanks to Jack, the world's far-flung players might be able to start to connect again...
(design by Mochi and Shazz, character by Mochi)
Sammy is a grumpy and strangely cautious player who keeps to himself ever since he escaped from an Ancient City..... changed. He was once an adventurous builder with an exacting sense of aesthetics, but now he's just trying to survive quietly with his sheep. Afflicted with painfully sensitive hearing and infected with sculk, he hides in an underground, wool-insulated home out in the hills and lives the most pacifist life he can manage, avoiding any death that could spread the sculk in his body.
(design and character by Shazz (me!))
Henry was always driven to look out for others, and when he died defending a village from attack, the grateful villagers helped to revive him the only way they knew how. He kind of wishes they'd just let him respawn... not realising some glitching armour had scrambled his health too badly to come back normally. In any case, Henry's gotten attached to the village... becoming more protective of the people there... almost unwilling to leave.
(design by Maf and Shazz, character by Maf)
A bit of a loner with a strange sense of humour, Norman often lingered near the ocean and didn't notice the little changes like not needing air when his water-breathing potions should've run out... until the corruption of his code made it sort of impossible for him to return to land. That's alright; he's perfectly happy to hassle the others when they wander into his territory.
(design by Shazz and Boo, character by Thren)
Wickedly clever with a knack for experimentation, Susie was left stranded in the Nether a long time ago and was determined to thrive even in that hellish domain -- and thrive she did. Now she's gotten a bit of reputation even on the Overworld, both for a mastery of potions and magic, and a cruel willingness to take what she wants.
(design by Boo and Thren, character by Thren)
Ever since Joey defeated the Ender Dragon and heard that conversation between two mysterious voices, he hasn't been able to let go of the idea that there is something more beyond this world of blocks and code -- but this charismatic dreamer has been prying at the world's secrets well before that. He convinced Susie to join him as the first to explore the Nether, talked Sammy into delving into an Ancient City with him, and tried to get Henry to join him in his quest for the End, gifting him code-modified armour that was better than anything his old friend could get. For some reason, though, they all lost contact, and Joey found himself alone in the End, where more code experiments in a land where only one mob is really prevalent had... an effect on him....
(design and character by Boo)
Pete isn't a player at all, he's a villager... but one day he found himself outside of his village, suddenly realised how big the world is, and couldn't resist the urge to explore. He's close with Jack, and has joined up with him on some expeditions to aid his own work as a cartographer. Without the ability to respawn, though, it's significantly more dangerous for him, and the two of them MAY have poked into some evoker magic looking for an alternative...
(design and character by Thren and Mochi)
Linda is deeply interested in the world's history, curious what sort of people or ancient players must've once populated the ruins, and she's also an experienced crafter with a penchant for metalworking. While the world of Minecraft has no real concept of monogamous relationships, she's settled with Henry as her one-and-only... which works out now that he's partially made of metal. Linda hadn't experienced any code corruption until data replacement became more aggressive, and it's still subtle for now. But it's handy to be able to touch things that are burning hot without taking damage!
(design by Shazz, character by Thren and Maf)
Fixing Sammy should be easy enough, Joey thought. Some of his data was corrupted by sculk -- if they can find that lost data in the code somewhere, it just needs to be reintegrated with Sammy. Attach it to an eye of ender, replace one of Sammy's eyes with the eye of ender -- simple! A complete Sammy! ...the lost data itself had other ideas. This strange construct that collected around the eye Joey provided is a mix of Sammy's lost data, garbled junk data, and -- he claims -- the remnants of an Ancient Player from the days when end cities were populated, before everything went so wrong and Minecraft's world became so lonely. His speech is glitchy and garbled, struggling to describe a Game and Code and a True Player that he believes must reset a world that has been "running too long." In lieu of a username, this apocalyptic anomaly goes by "the Prophet".
(design and character by Shazz)
#corrupted world minecraft au#minecraft au#sammy lawrence#jack fain#henry stein#joey drew#norman polk#susie campbell#peter sunstram#linda stein#prophet sammy#when in doubt just keep drawing#also if you want to look at my minecraft houses u can follow my minecraft blog!
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I wanted to do some pixels for artfight, so here's the attacks on other peoples Fallen Londons I did! Dr. Quilliam Sabethes belongs to @ollietreetime, Jack Bell I MEAN the mysterious and handsome Benevolent Rogue belongs to @othidar, and Peter Sunstram who might have a liiiittle bit of a sunlight addiction belongs to @doodledragondoll!
#artfight#artfight 2024#pixelart#pixel art#fallen london oc#shazz art#ill confess i got a bit carried away on the Pete one but IM QUITE PROUD OF IT
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FLONDON ARTFIGHTS
FIRST OF MANY ARTFIGHT POSTS YAY!!!! Here's some cool FLondons (in order!) Atropos Saturni, the Typical Composer (and Matty!) (Mothit)
Samuel Ashman, the Bloodstained Deacon (@shazzbaa)
Rhosyn Myir, the Eclectic Visionary (and Luce!) (vagorsol)
Dr. Clarence Exton, the Cheerful Bookseller (@doodledragondoll) (along with Tanya Sabethes, the Precocious Fledgling, one of my characters)
Finn Folie, the Dubious Dilettante (@magpiemalarkey)
Drew Wells, the Inescapable Voluptuary (@lookinlikeaking) Jack Bell, the Amiable Honey-Sipper/ the Benevolent Rogue (@othidar) and Peter Sunstram, the Ferocious Journalist (doodledragondoll again!) Dr. Tomas Müller, The Bandaged Thanatologist (@reanimationstation) (along with Dr. Quilliam Sabethes, the Verdigris Surgeon, who is my guy) Dr. Ivy Bentley, the Famished Academic (and Margot!) (@artscoma)
IM SO GLAD I GOT TO ATTACK ALL THESE LOVELY GUYS they r so cool ily Fallen London...
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[BatIM Call of Cthulhu Masterpost]
I need no excuse to want to draw the CoC boys~! Always running around, up to all kinds of hijinx; they were bound to end up here eventually XD Sammy: @inkdemonapologist Joey: @inkyvendingmachine Henry: @inkcryptid Jack: @whatyouwantedmetosee Peter: @haunted-hijinxer
#raysartwork#Bendy and the Ink Machine#call of cthulu: haunted hijinx#sammy lawrence#joey drew#Henry Stein#Jack Fain#Peter Sunstram#8-bit art#pixel art#Jack took the longest to do because of his hat and glasses XD
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SCREAMS, I COMMISSIONED THE CTHULHU BOYS, PLEASE BEHOLD
THEYRE SO CUTE..... ALL THESE EXPRESSIONS ARE SO GOOD....
Here's a commission I drew for Shazzbaa featuring the wonderful Cthulhu gang !
Joey @inkyvendingmachine | Sammy @shazzbaa | Jack @whatyouwantedmetosee | Peter @whatyouwantedmetosee and @haunted-hijinxer | Henry @inkcryptid
Check out their blog @batimcthulhu , it's really good!!
#call of cthulhu: haunted hijinx#you draw beautifully#sammy lawrence#joey drew#Jack Fain#peter sunstram#Henry Stein#joey x sammy#jack x peter#sammys expression just absolutely doing me in im SO delighted#also mesmerised by the shading on joeys jacket#THANK U AGAIN I LOVE THEM
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Avedone With All of This Season 4, Episode 4
💀 Call of Cthulhu: Haunted Hijinx Masterpost 💀 Call of Cthulhu Season Four Masterpost (Coming Soon)
Warning: This campaign is an edited version of a Call of Cthulhu scenario from the Tales of the Crescent City book. While a lot has been changed, there IS spoilers for it throughout these posts.
GUESS WHO FINALLY SHOWED UP!!! and also a lot of other stuff happened. I'm sorry, this one is very long because I didn't take notes, and struggle to leave out details when I'm writing from the records instead of the notes.
Art Credit: @inkdemonapologist : sketching + inking @inkyvendingmachine : concept + colouring
Somehow Jack’s car, with all its original passengers and no extras, manage to make it back to the studio. Joey immediately rushes into the studio, to go rant at Bendy about everything that happened… and possibly to go fuse with Bendy because he feels utterly helpless now after completely draining himself with panicked magic.
But it’s probably just the first one.
Sammy and Henry arrive as well to find Jack and Peter quietly picking glass out of his broken car in something like shock. Upon getting no responses from Jack about what happened, Sammy storms off to find Joey.
Joey is all too happy to start his entire rant over again for Sammy as he works on fusing with Bendy. They were just following Peter’s leads and driving from location to location and then all of the sudden this ASSHOLE shows up out of nowhere and just stands in front of the car. Busts the car, terrifies poor Jack, and then on top of that tries to break INTO the car and abduct Peter?? It’s a good thing Joey managed to blast him out, but they weren’t even DOING ANYTHING that would have possibly summoned him NOTHING AT ALL... And on top of all that, being an absolute PRICK as he’s doing it!
… Anyways, how was the moooob?
Sammy updates Joey on everything that happened with Johnny Nero, which is pretty much just that he had seen the Yellow sign, that Henry removed it, and that Nero was pretty intent on getting his hands on whatever the Phantom wants first. Which like… yeah, if you wanna solve all our problems and fix this mess, go ahead! But Joey’s pretty sure that’s not going to happen, so he goes back to working on his ritual.
Sammy leaves to go back to Jack, and right as Joey feels ready to start the ritual his phone rings. The special one. And it’s… Avedon??
Avedon immediately starts info dumping on Joey about everything that’s been going on already… like, all the information Joey already knows. A lot of flat “yeah?”s in reply as Avedon rambles on, until he mentions that it’s already gotten to Norman. Wait, what?? But Avedon doesn’t stop, telling Joey to meet him at his hotel room in NYC so they can go over more information. Before Joey manages to get any clarification, he hangs up.
That’s Joey’s thing!!!
Joey is the one who hangs up on others!!!!!!!
Frustrated, Joey does try to call Norman, and… Yeah, Norman is talking in weird riddles and speech that doesn’t fit with the Normal Norman Vibes. That call is also ended with little information gained… but at least it DOES seem like Avedon knows what he’s talking about this time, so Joey’s willing to meet with him, even though he’s also feeling done with him already.
Joey finishes the ritual and merges with Bendy.
On his way downstairs, Sammy is still turning over the car event he just heard about… and the increasing evidence that Peter might actually be the Phantom’s target?? Why else would he be trying to drag him out of the car?
Sammy approaches Peter, who has since started exchanging information with Henry as they all get the last of the glass shards out of the car, and says that he wants to see if Prophet can tell anything about what happened. Sammy looks distracted for a moment, and [lack of surprise because it was actually somewhat communicated beforehand,] Prophet is here!
Prophet concentrates, and with no hesitation, mushes his hands all over Peter's face.
The good news is that, while Prophet can tell that Peter’s been grabbed by the Phantom recently, that’s actually all that he can detect. No additional eldritch stuff, he’s not possessed, he’s not weirdly marked or damaged in a way that can’t normally be seen. Great!
But Prophet can’t tell if Peter is the target or not. For his part, Peter has been muttering that it seemed like the phantom was trying to pull information from Peter on someone else he was looking for, someone who “followed us out”, but there’s nothing Prophet can sense to confirm that… but he realizes he can sense the distortions to reality increasing throughout NYC. They’re in the air, moving about… getting stronger.
Henry can feel it too.
But that’s all the energy Prophet has, and he unfortunately misses Joey showing up and dumping his new plan of action on everyone. He, Henry and Peter are going to go find Avedon’s dumb hotel room and figure out what’s going on with him, while Sammy and Jack are going to go check up on Susie and Norman because Norman is definitely acting weird now and he’s not quite sure if Susie is in over her head or not…
Nobody objects to the plan. And with NYC losing more and more of its reality to the yellow mist rolling in, it seems important that they do something.
Henry, Joey and Peter do make a detour to Henry’s house though to make sure all is well there. The car is gone, the lights are out, things seem as they should if Linda managed to follow through and get the kids out of the city. Peter is concerned when he notices some of Henry’s wards, but don’t worry, those are supposed to be there. Henry checks them over, and they all seem good. Bendy finds a bucket of clay he and Henry's kids had played with before, and brings it along to entertain himself on any following sleepovers, since that is a thing that will probably keep happening. For once, it seems like everything is actually left alone?
Until they look out back and find the treehouse Henry built for his kids is gone. Actually, it’s almost like all the landscaping and such in the area was just… cleared away? Or never happened. Joey meanwhile is tabbing through Henry's photo albums and makes sure everyone is still there, which they are. But the treehouse isn’t. And, perhaps even worse, there’s also an extra guy in the JDS staff photo now? Joey pockets it, since this guy seems to be in the music department according to the photo, but Joey is sure he’s never seen him before. And it’s not Alan. So. Hopefully the music boys can shed some light on this.
Henry grabs some supplies and his gun, and Joey turns him around to fix his outfit and make sure the gun is properly hidden. Avedon is 2 trigger happy, we don’t want to say our hellos by instantly showing off the weapons we brought.
Meanwhile Jack and Sammy’s drive to Norman’s is more fraught than the previous ones. Not only has he moved house again, (though at least this time they have evidence of his new address from the junk mail they took last time) but… many other roads are starting to move too. Also Sammy is driving, so, speed has been cut in the engine department too… don’t need to hit two things in a single day with all this mist building up, and any sort of navigation trouble puts even more delays in.
At least they do manage to find the place and head on in, with hope that also maybe now that Avedon has arrived Norman will stop being so “sticking it out in a house that keeps wandering off apparently.” Things seem kinda fine at first at least, like they’re not immediately shooed out or attacked or have any weird monsters hanging over the house waiting for them to try the door… But upon Sammy questioning Susie while Jack goes to find Norman in the back, the music boys find out that things are very much not fine.
Susie is… very confident with a knife all of a sudden, and very confident that she will be able to just stab the Phantom when given the word to go out and hunt him down. Y’know just… stab the guy who couldn’t be damaged by a 2 ton vehicle slamming square on into him. And when Sammy tries to argue this logic, it just becomes more and more obvious that Susie and Norman are both… in character. Susie’s speech cadence is even reminiscent of when she’s performing rather than talking normally. But they don't seem aware that their actions seem more scripted than decided.
Jack finds Norman in the back, with a hatchet and a very similar plan to Susie’s. But whatever is happening isn’t strong enough to make them completely forget themselves, and with some facts being pointed out and reminders of who they are, the boys manage to get these two actors back to themselves... kind of. There's still some weirdness going on, and this also doesn't answer the question of what could be done to prevent this happening again?
Neither Susie nor Norman really realized when it started to happen, and it took some serious outside convincing to snap them out of it at all… Do they need Henry to expel something to truly get back to themselves again??
ALSO, IF THE PHANTOM CAN’T BE HARMED WITH A CAR, WHAT ARE THEY GONNA DO ABOUT THAT TOO?? THAT SEEMS CONCERNING!!!!
Meanwhile, Henry parks near the hotel they were directed to by Avedon, and the trio look upon it in… concern. First of all, it doesn’t even look like a hotel, or look like it belongs in NYC. And the entire place is surrounded by a yellow mist… and while they could wait it out or try to somehow call Avedon and tell him to come out, it just feels like the longer they wait the worse it will get.
Really, it’s starting to feel that way for a lot of things.
But even though everything about this feels bad, they press on and enter the “hotel”. What should be the hotel lobby is abnormally empty, and when they start up the stairs… well, that’s not normal either, the stairs just keep going. Joey is flipping any rugs he finds though to make sure they don’t have stupid destabilization spells underneath them.
After a few rounds of strange rooms, weird hallways, some alien screeching outside the windows, and Henry noticing that NYC is not the city outside said windows, he stops everyone out of worry that they’re walking into a trap… and Joey agrees. But not that this hotel is specifically a trap.
All of New York is a trap.
It doesn’t matter where they go next, the longer they don’t solve this issue, the more of a trap everything will be.
They just gotta press on.
…
Aaaaand start yelling for Avedon because clearly they aren’t gonna be just walking up to his hotel room at this point.
Good news! Avedon replies! Bad news!! Only Henry can hear it for some reason!! And… Avedon can hear Joey but not Henry??
It’s all very confusing. They find Henry’s reading glasses on a table. Those were in his pocket how did they get there excuse me. All of this isn't fine actually.
But after a few rounds of Avedon Polo, they finally stumble across each other in a… garden. In the middle of a hotel. And of course, the first thing Avedon says is that they need to leave immediately. He didn’t know it was going to be like THIS, he just stepped out to get a coffee and suddenly the whole place is weird??? Well, now that they’re here, time to immediately leave because YEAH THAT WAS THE PLAN FROM THE START.
Going through another door leads out into a familiar courtyard, at least familiar to Joey. He had been here a few nights ago, while invading Y’s dream, and indeed, right where he’d expect, he finds the Y twins chatting amongst themselves. Marching up to them, Joey demands to know what they’re doing and what’s going on.
They respond by addressing him as royalty.
✧・゚: *Joey Drew, as Your Highness・゚: *✧
Normally, this would probably inflate Joey’s ego! Currently, it sinks like a stone into his stomach!! He does not want to be part of the play!!!
Unless…
Joey suddenly wonders, because it’s the same courtyard, if they are in a dreamscape of some sort… Does he appear different than himself… and that's why they're addressing him this way?
But no, he looks like Joey, and Henry looks like Henry, and Peter looks like Peter, and Avedon is still here… except Joey also notices some of their hands are starting to turn transparent…………. That's probably fine.
He still doesn’t want to be part of their play.
The Y twins try to get Joey to go somewhere with them, and he makes up a story why they need to not do that rn, so that the group of normal fading humans can attempt once again to leave this place.
Since it's all weird here, Joey tries his little will-what-he-wants-into-reality trick and… well it doesn't work. Instead, he finds a throne room?? and realizes that they aren’t just in Carcosa, they’re in the castle where the Yellow King’s play takes place. And Joey manages to follow his intuition from here to find some kind of portrait hallway, covered with familiar faces… all labeled as characters from the play. Not recognizing all of them, Henry starts drawing them so we have a record of it later.
But there's a few he doesn't have to draw.
One is Alan Leroy, the guy that they're becoming sure is the target of the Pallid Mask. Part of the royal family, apparently. He's a slender man, black hair slicked back, young looking, quite pretty … kinda looks like Joey…
Which makes more sense perhaps when the portrait of the eldest son in the royal family is none other than Joey himself. Guess this is why he was being addressed as royalty… but that means the Y twins are not quite in their right minds, and anything he finds them doing here is probably just play nonsense.
Also Denis is the youngest prince but who cares about that guy.
What they DO care about is the fact they’re getting more and more transparent, so the boys go to find Avedon, who is oh so helpfully knocking shit over and muttering in french, and Joey manages to get his door trick to actually work this time; he opens the door and there’s…
STAIRS!!
Everyone starts running down them, managing not to get turned around when they start making twisty turns, and get to the front door of this stupid castle in a hotel lobby.
They peek outside.
Sure enough, on the side of the building, there’s a shadow shaped suspiciously like nothing they can really identify, so it must be some sort of angel monster or something.
At this point, there’s really only one option they have: try sneaking to the car and hope it’s looking the other way, and if not, run!
Everyone agrees that this is a great plan.
And then they do that.
There’s a bit of fumbling in the middle, but the car was parked outside of the yellow mist for once, so the creature just fades out as soon as it leaves the mist to chase them.
Well! Okay then!! That problem is solved!! Let’s go deliver Avedon to Norman so that he can take responsibility for his mad man and then maybe stop hiding at home or something!
Henry drives off, and things seem fine for now…
Until Joey swivels around in the front seat to question Avedon, and out the back window, sees something flying after them, only visible whenever it passes through the mists…
Problem… not solved.
#call of cthulhu: haunted hijinx#joey drew#henry stein#sammy lawrence#jack fain#susie campbell#norman polk#peter sunstram#the prophet#francois avedon#SORRY FOR THE LONG DELAY#We had stuff delaying the cthulhu games and then i forgot to take notes#and then i got delayed by school#we're still going though and boy howdy do we have plenty of fun updates to share still#also sorry it is so long lmao
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“What about… me? Have you heard about someone like me?”
Peter had been investigating the cold case of Henry Stein's disappearance before he got kidnapped by the facility, so he identified Subject 414 pretty quickly.
Seeing one of the others get recognised, 418 has to ask -- was there anyone like him who disappeared like that??? He doesn’t have any memories of it and no idea who he might’ve been or even if he WAS from the outside originally, just, was there someone who looked like me but normal? Was I ever normal? ...He just doesn’t have the context of how big the world outside is to know that what he's asking is near-impossible.
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[[Subject 418 did come from outside. He had a name, a life, a job making the sort of unnoticed commercial music that gets credited to a company rather than an individual artist, and he kept to himself. When he was hurt badly in an accident, it was easy to claim he'd died and redirect his body to the Burning Stars Lab, to join the dozens of psychic experiments so risky that only one survived. There was nobody to wonder why his "death" seemed sudden and suspicious; barely anyone even noticed he was gone.]]
#cthulhu experiment au#sammy lawrence#peter sunstram#when in doubt just keep drawing#i like to imagine he just sort of floats normally#i just think they're neat.............
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Lost and Found (CoC AO3 Update)
[ BatIM Call of Cthulhu Masterpost ] Joey: @inkyvendingmachine Jack: @whatyouwantedmetosee GM: @haunted-hijinxer
Lost and Found
Jack's ex-ex Peter Sunstram is moving back to New York, but his arrival at Jack's is disrupted not just by Joey's prodding, but by a much more pressing emergency -- Jack's cat Beans is missing.
#call of cthulhu: haunted hijinx#season 3: song and dance#story updates#writing#joey drew#jack fain#peter sunstram#[talky boys]#[writer boys]#[lucky strike]#THEY’RE HERE!!
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Commission for @haunted-hijinxer of Pete from our Call of Cthulhu AU. Looks like the reporter has been doing a little too much snooping...
(Check here for my commissions info)
#mochi draws#mochi commissions#commission example#call of cthulu: haunted hijinx#peter sunstram#batim oc
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Some NPC talk came up for BatIM Cthulhu group's Minecraft AU, including Peter! Peter is actually not a player in this AU, he’s just a normal villager! Well, maybe not quite normal anymore…
Peter got jostled out of the routine of his village, and realized there was a whole world out there. Now he's a cartographer, exploring unknown areas, making maps of them, and sharing that knowledge with others. He’s an old acquaintance of Jack’s, who frequently travels for his trading and can put a reliable map to good use. Peter and Jack have even explored together on occasion, and when Peter found a stray cat hanging around the village, he ended up giving her to Jack to protect him from creepers.
No longer being quite a normal villager also means that Peter doesn't always react predictably when things like pillager raids happen. He might have gotten more in the thick of things than he should have, and drew the attention of a raiding evoker despite the best efforts of Henry, the village's self-proclaimed(?) protector. Peter suffered a strange magical mishap, but ended up with latent vex traits, the sometimes-intangible creatures envokers summon to attack intruders.
When the vex traits are active, Peter can sometimes walk through solid blocks and even manifest a ghostly sword should the occasion call for it. This is, however, at the cost of taking damage over time like a summoned vex, so it’s a trick best reserved for emergencies. Once he is able to activate them on purpose, he might actually be able to help Henry when the village, or their friends, are in danger.
(His outfit is based on an in-game villager Shazz found! Nice and warm for living in a chilly high altitude village, and it even has a hat! I am very invested in interpreting this as one of those warm ones with the ear flappies you can pin up.)
#minecraft#minecraft AU#Peter Sunstram#To be fair I feel like Peter has always been fighty in spirit#HE JUST USUALLY HAS NO WEAPONS OR EXPERIENCE ACTUALLY ACTING ON THIS IN A COMBAT CAPACITY#Anyhow I am a sucker for daring to break away from your pre-determined fate tropes CAN YOU TELL#Hopefully I can be forgiven for posting a CoC NPC reskinned to Minecraft on my BatIM sideblog fdkdfgkfkdgf#IT'S A CIRCUITOUS CONNECTION BUT IT'S THERE#thren art#thren posts#corrupted world minecraft AU#Still wild to think that apparently this is the AU where Pete in fact has one single fighty bone in his body.
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Moving Pieces Season 4, Episode 2
💀 Call of Cthulhu: Haunted Hijinx Masterpost 💀 Call of Cthulhu Season Four Masterpost (Coming Soon)
Warning: This campaign is an edited version of a Call of Cthulhu scenario from the Tales of the Crescent City book. While a lot has been changed, there IS spoilers for it throughout these posts.
The boys are going through a normal one.
Can you tell I recently played Betrayal for the first time,
Art Credit: @inkdemonapologist : sketching + inking @inkyvendingmachine : concept + colouring
Joey wakes up to Sammy bursting into his office and demanding an explanation of why he didn’t come home last night. Bendy happily lets Sammy know that Joey tried to do a dream spell, which just sets him off more. They go back and forth some, Joey confirming that yes, he did that, but he was just trying to see what the general feel of Y was right now… and he doesn’t seem to be like Moonlight had been before. It seems like he’s just… doing his thing, discussing possible options with some dream-version of his sister, and not that he’s specifically scheming or anything.
While they’re doing their usual arguing dance, Sammy is suddenly interrupted by Prophet… urging him not to submit to the call of the yellow king. This is when they both notice that Sammy had actually been going for the ink faucet in Joey's office???
Joey takes this opportunity to turn the argument around on Sammy, asking if Prophet isn’t going for the ink, then why is he being called towards it? IS THE INK GOING BAD?? DID SOMEONE MESS WITH IT AGAIN!?!??
Bendy clarifies that the ink isn’t tainted, but it does seem to be resonating with something nearby… and that Sammy is sensitive to it. Sammy calls Prophet out to confirm this, as well as confirming it’s def yellow king stuff, before fading again. With that as solved as it could be, Sammy heads to Music to catch Jack up on these developments, while Joey goes and info dumps all the same info on Henry. During this he kinda talks himself thru realizing that maybe Y’s sister is not as dead as they expected… since they don’t really know what sorts of immortal properties come from making yourself an ink body.
Joey goes back to his office and gets in contact with Peter to make sure he’s still alive, gives him a command to check in at the end of day and immediately hangs up as Peter is trying to complete a response. Sammy and Jack try to find Norman to get him up to speed, but find he's called out for the day. And of course, he gave some outlandish excuse, so nobody really knows why he’s staying home. Joey calls Norman and, surprisingly, he actually picks up?? Norman admits part of the reason he’s staying home is because he’s noticed some weird shit is happening again. Joey gives him an update, which is cut off by him asking, “So when’s the trip to New Orleans? That’s where it started, right?”
That’s… a good point.
Joey hangs up on Norman and calls Grace Fowler. He plays off the reasoning as wanting to thank her for the holiday gift, and catch up with her daughter Estelle, who’s also interested in catching up with him.
Especially because between an odd dream Estelle had, where her father showed up and told her to both be careful and stay away from New York, and that night of yellow mist, she thinks Joey’s calling because there’s something weird happening. Joey confirms this, he’s not gonna lie to a child that he likes, and manages to learn from her that a strange man had also been asking her about odd happenings recently. Joey asks if he looks like how he remembers Avedon, and Estelle is extremely impressed that he’s exactly right.
So maybe this is why Norman is waiting at home for a call…
Joey promises to send her a present and tells her to keep up the good detective work, along with reinforcing not to worry her mother and stay safe and all that stuff. (the present is going to be a very good quality notebook that he gets Henry’s help to doodle Bendys and Friends on the page margins throughout it, and an engraved pen to go with it.)
Their strongest lead, at least as far as Sammy's concerned, is that weird performance of Sammy's old improv last night -- so with half a day of work done, Jack, Sammy and Susie head out to one of the clubs they remember some of that band from the charity event tends to frequent. They manage to easily get in, being recognized from their speakeasy days and Jack and Susie being their usual charming, talkative selves. People probably tried to talk to Sammy too, but he’s just interested in chatting with the Jumps after their set. Until then, they get to grab some drinks, sit back and actually enjoy the music for a while. It’s actually… kind of nice? No terrible haunted songs being played, no ink spread throughout the city gnawing in the back of Sammy’s head, no gun fire.
When they do get to talk with the band after the show, it’s immediately apparent that the clarinetist from the charity event is not there. That’s… interesting, since Prophet’s prophecy mentioned a “black wood” and Jack has noted that could be slang for a clarinet instead of a forest… Jack does remember some of these fine folks though, and starts off the conversation, only for Sammy to interject during a lull and ask where they got the music from the other night.
Everyone laughs and agrees that Sammy is still Sammy - A whole hecking gunshot weird cultist nonsense goes down and Sam’s here asking about where they sourced their music. Well, to answer that question, yes it came from a guest they were playing with that night, and yes it was the guy playing a mean reed. His name is Alan Leroy, and they’ve got a lot of nice things to say about him that can also be taken in an extremely concerning way, like how he can make sounds come out of his instrument they’ve never heard before.
Yay! That’s exactly the kind of descriptions of musicians we love to hear about!!!
Jack manages to get the information for where Alan lives, along with some of his friends. Sammy is content with this and attempts to head to the door (in entirely the wrong direction) while Jack winds down the conversation… finding out that also they haven’t been able to contact Al since the other night. He’s probably at home??? But he seemed so shaken up by that guy yelling nonsense at him…
Jack and Susie catch up to Sammy to lead him to the right door, but when Sammy opens it, it… IS the right door? Susie thinks so at least, but it seems odd to Jack, who thinks that they definitely entered through a different door, and Sammy isn’t sure what to think. Things like this haven't been reliable for him for an exceedingly long time, and he can't tell if this door is any different. Something might really be wrong if Prophet’s navigational skills are working with him and not against him…………
But outside, everything seems chill. Normal… Susie even thinks this is the same door, but Jack is very sure they were not on this block earlier. And when he turns to head back to the car, he notices a certain unmoving, pale face in a different car passing down the road. And it’s looking right at him.
Joey and Henry do a tour to check in with people after work, starting with Peter. He’s gotten in contact with his old paper and confirms the weird mist was down in NOLA. He also talked with the police and got confirmation that the shot was fired by some gangster named Johnny Nero, and some places they could look into to find out more about him.
Oh and also there was this weird guy. Peter saw him across the street during lunch, unnaturally pale, dark suit… but he didn’t get to see much more before he just up and vanished. Just a wee bit odd fella, that’s all.
Neither Joey nor Henry are feeling good about this info.
Maybe it’s time to install the buddy system again.
Joey also ends up just calling Norman instead of stopping by, from Peter’s phone of course, and updating him on what’s been going on, as well as asking him if HE knows what’s Avedon up to. Norman says he hasn’t been able to get ahold of him, but it’s good to know he’s out and about.
The other three meet up with them at Peter’s place late that night and updates are had all around. We keep splitting up so you’re gonna hear that sentence a lot this season I feel. This is what happens when our DM has given us multiple NPCs we enjoy so we keep forcing her to take them along with us. c:
Anyways, between all these comparisons, Joey is starting to think that maybe their previous experiences in Carcosa-like situations in NOLA is perhaps giving them a different view of events than say, Susie, who’s very sure that the door they left out of was the same they went in. With this information in hand and a pretty good inkling that apparently things are moving around and there’s a weird pale guy following them, the boys decide they want to go and try to talk with that Alan guy tonight.
Arriving at a pretty nice house in a pretty nice neighborhood, the boys all shuffle out of their new fancy red Mercedes to go wake Mr. Leroy up in the middle of the night. Instead they get his… butler? Who is not too happy about our middle of the night bothering. After some standard Joeying Up, he admits that Alan hasn’t been home for a few days, but also that’s not unusual. He can give us some information of friends Al usually stays with and stuff, and Joey hands over a number to be called if he returns home soon. (A number for a second phone line he got installed over the last year. It goes directly to his office and is listed under an alias, specifically for situations like this where maybe he doesn’t want to lead every gangster and cultist back to JDS right away.)
While Joey is doing his Joey thing, the others start hearing a lady around the side of the house chatting excitedly. Perhaps in a conversation with a beloved? But it seems to be just one side of it… like, WEIRDLY seems to be just one side of a conversation.
The group heads out from the house, around the corner and finds… the car isn’t there. However, there is another Mercedes up the street. Almost the same exact car, just parked somewhere different and now a stunning new colour!
It’s brown.
(well i guess they were out of blue ones.)
After closer inspection, they confirm that it is indeed their car. This is just a wee bit disorienting, and while four boys puzzle over this, Henry tiredly notices that apparently a lady has wandered up to him in the meanwhile. She takes his arm and starts talking about how she’s looking forward to when he gets his own ship, and when they sail away to spend their life together.
Henry just mumbles back “I’m married..?”
Jack and Sammy recognize her as the lady they heard earlier. Joey feels like he’s on the edge of remembering something about her, but none of them actually know who she is so. Uh.
TIME TO LEAVE.
Everyone awkwardly shuffles into the car, since it seems about as safe as anything else around them now, and drive off as the lady continues to monologue and wave Henry into the distance.
Joey asks Jack to drive directly away from the water, and watches the car as they move out of the mist.
It’s still brown.
(also Joey is still taking the middle seat as he usually does, he’s just leaning over Sammy to stare out the window.)
While they could head out to the other addresses in the middle of the night, it’s starting to feel not very safe to be split up and looking for clues with these sorts of changes happening. They pull over and Henry makes a phone call to Linda, telling her he’s not heading home tonight since it feels like eldritch nonsense may or may not be following them, and they’re gonna stay in the studio tonight. He also sees… a familiar pale face in a black suit… reflected in the glass of the phone booth… but of course, when he turns, it’s gone. The group makes their way to Norman’s, wanting to check on him and Susie in case they’re actually getting Carcosa’d.
When they get there though, Norman and Susie seem to be perfectly fine, and don’t understand why Joey is insisting on them looking at the car. It seems to Norman a very odd midnight activity, to have him look at their new paint job.
Susie’s confused. Paint job? It’s always been brown.
Welp. That seems to confirm the suspicions. Whatever’s going on, it seems only those who touched Carcosa in some way have been able to tell that things are different. Anyone else is seeing these changes as if that reality had been true from the start. Susie isn’t pleased about being kicked out of the Oddly Affected Club (or the Oddly Unaffected Club?), but it is nice to have someone they can get reality checks from. Joey states they’re gonna go back to the studio for the night, but Norman declines the invitation. He’s still waiting for a call.
Alrighty, good luck with that.
The group gets back to the studio and starts pulling some cots out of storage, Jack sits down with Lurks and chats some, while Joey goes and starts to prepare a dream spell. When Henry questions him on this, he talks about wanting to try and reach out to Fowler?? Like… up until now, they had been running with the idea that Fowler wasn’t able to be communicated with at all. But if he reached out to his family through their dreams… then maybe Joey can reach out to him in his?
Henry offers to help, because he’s actually had dreams and communication with Fowler in the past, and they both have a sort of understanding with each other. Joey can’t deny that it’d probably work better than him trying on his own, so he sets up the spell for Henry.
And Henry finds himself in a very misty dream. There’s really nothing to see, except three lit corridors going off in different directions… Henry calls out to Fowler, and sort of hears someone in the distance call back? So instead of walking into any of the lit areas, he follows the voice into the fog, and calls out once again, letting Fowler know it’s Henry…
And suddenly, from all around, a very loud booming voice shakes Henry to the core, telling him to get his family out of New York, before it’s too late.
Henry sits up from Joey’s lap and immediately goes for the phone, saying he’s sorry, he didn’t get much information but he needs to call Linda. Telling Joey what he heard as he dials, a freshly awoken Linda gets an exceedingly serious sounding Henry telling her to get the kids packed up and get out of New York ASAP. of course, her first question is about whether or not he’s coming too.
“No.”
“How do you know you’re going to be safe then?”
“I’m not.”
JOEY SNATCHES THE PHONE FROM HENRY,
and gives her an actual explanation of the situation. Something’s following them, tied to Henry, they’re trying to get it untied from them but the longer Linda and the kids stay in New York the more likely they might also get wrapped up in it which will be worse for everyone, Henry included. He’s not doing any dumb sacrificial bullshit, and Joey promises he will do everything in his power to keep Henry safe.
She knows he wouldn’t let anything happen to Henry if he could prevent it.
With that all actually said, Joey hands Henry the phone back, and he’s able to apologize for being dramatic instead of informative. With a soft I love you exchange, Henry hangs up.
And he goes and gives Joey a hug.
[Next Episode] (not yet released)
#call of cthulhu: haunted hijinx#joey drew#henry stein#jack fain#sammy lawrence#peter sunstram#norman polk#susie campbell#the prophet#they're all here in the text also yes i promise i am going easier on the thumbnails this time round#look it's not fully fully coloured
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