#Marigold symbolism
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Le Jour des Morts dans les Pays Hispaniques : Un Voyage de Traditions et de Souvenirs
Par David Dantes La célébration du Jour des Morts, ou Día de los Fieles Difuntos, est aussi variée que les paysages et les cultures des pays hispaniques. Avec des racines dans les coutumes indigènes et transformée par l’influence espagnole, chaque pays a sa propre façon d’honorer les défunts. Commençons notre parcours à Cuba, en explorant les façons uniques dont ce jour est observé dans toute…
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canisalbus · 4 months ago
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machete is like a delicate looking white flower, one where the petals turn transparent when it rains. vasco is a marigold for many reasons.
Ooo I like that! It never even crossed my mind to assign marigolds to Vasco, but it makes perfect sense. I had to look it up but the flower that turns transparent in the rain is called skeleton flower, and yeah, I can see how that would fit Machete.
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I tend to associate irises, damask roses, and forget-me-nots with Vasco
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And red carnations and poppies with Machete
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alicentflorent · 3 months ago
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Reginald Hargreeves didn’t just abuse his children but when he released the marigold he forcibly impregnated over 40 women who went into labour immediately. Those women did not consent to being pregnant or giving birth. The sudden rapid growing of the womb and quickly going into labour could have done serious damage to their bodies, impact their fertility or even kill them (and for all we know someone may have died giving birth without access to immediate medical care). He then bribed these women to sell their babies and some of them might not have had a choice given their life circumstances. The whole thing is really disturbing.
It’s crazy to me that man that abused his children, turned them into child soldiers, killed one of them AND impregnated their mothers without their consent somehow wasn’t the final villain that needed to be taken down to save the world.
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artlesscomedic · 6 months ago
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getting freaky round two!!!
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alisfelia · 7 months ago
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vienne secession
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regnigt · 5 months ago
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Gintama Flower Suite Part 19: Field Marigold for Otsu
For a while I considered giving Otsu roses, since the promised gift of roses figure in her introduction episode and backstory with her convict father. But while Otsu might enjoy roses, ultimately I wanted to give her the marigold instead. More precisely the field marigold, Calendula arvensis. A popular, widely spread, hard-working, adaptable, beautiful and glamourous flower with perhaps just a bit more brashness to it than the much-courted rose, it's associated with creativity, optimism, good luck, cheer and so on.
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casperangel · 3 months ago
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Oh no, my finger slipped and I wrote a Season 4 Five character study/Fix-It fic.
I love how I came out of fanfiction retirement just bc the TUA finale pissed me off. Anyways happy reading :)
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chibishortdeath · 10 months ago
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I redrew something from 2022 :3! Yippie, now you guys get to see the old one and the new one next to each other heck yeah.
I’m gonna rant like absolutely bonkers length about Simon’s Quest and the endings and story under a cut for anyone interested:
The original version (the last image) had this like long rant about how I see the endings of the game, but it wasn’t as comprehensive cause I was still kinda new to things and well instagram character limit lol.
The endings of the game are a really really cool topic to me because of how ominous and vague they all are. They’re all left pretty open! But I’ve always gotten some sinking dread even when getting the fastest “red sky” ending. The game really sets up the ending with a lot of empty areas and suspense beforehand, especially with the still present but now more pressing clock still ticking ya know, and the final battle is kinda just there, but it ends off all this tense build up with
A eulogy. One definitely written for Simon too. In every ending.
The first ending (grey sky) is really vague, just a general statement that “Simon you will always be remembered for your bravery and courage” and that “Peace and serenity have been restored to Transylvania and the people are free of Dracula’s curse”. Which is really odd for what would be assumed to be a “bad ending”. This generally sounds like a pretty good outcome and it’s primarily the same in the Japanese version just slightly worded differently. Heck, it’s not even stated in the text outright if he died. But the visuals, oh man. Dreary greyscale and Simon doesn’t even appear on screen in front of Dracula’s grave. Did Dracula even get reburried? It’s some really bleak imagery compared to the otherwise pretty unsuspecting text.
And second ending (blue sky) is very interesting. Simon appears on screen with some nice bright generally cheery colors, but the text deliberately mentions his death in both versions. The English version however says something the Japanese version doesn’t: it says the curse wasn’t broken. The original text says “until a young man to fight against evils like him comes again to this world, Transylvanians will keep praying forever.” Which I guess you could assume means that something went wrong and the curse still exists, but it could also be taken as a general “there’s no cool badass vampire hunter guy to kill any other general threats, so we hope another one comes along”. So, again, it’s so extremely vague.
So far the first and the second don’t really have all that much different as far as implications go: Simon beat Dracula but he died.
So what about the third ending (red sky)? Would it shock you if I said there’s not much difference from the text of the first ending? It’s essentially just another eulogy text with nice things to say about him. It says “Simmon Belmont put an eternal period to the legend of Dracula” (yes the Japanese version says Simmon lol it happens), which is something we know isn’t true because well more games got made later. Also because Dracula’s hand pops out of the ground afterwards! Which is hard to say the meaning of, is it just a teaser like “to be continued” or is it actually meaning that Dracula wasn’t put down properly and will be back really soon? Because that still is in line with things since yeah Drac did kinda sorta come back early in Harmony of Dissonance. Anyway— But it’s just another way of saying “he killed Dracula” and probably “he ended the curse”. The last section is just “his blood and sweat have penetrated into the ground of Transylvania and will bring us full-blown flowers with happiness in next spring”. Which is, again, just a really pretty, poetic way of saying “we’re never gonna forget this guy”. And again, this ending never outright says if he lives or dies!
Which is so!!!!! Weird!!!!!!!!!!! Why have multiple endings in a game if they’re all so vague that they’re almost completely interchangeable and can all be argued to be the ending of the game? You could genuinely make an argument for each of the endings being the canon ending and it would affect essentially nothing. They’re so vague to the point that a lot of people assume that they were mixed up at some point in development, which I find unlikely coming from the dev team of the guy said to want his games to be a cinematic experience. But it’s so strange! Why!?!?!
But I think that this vagueness and sense of idk how to put it— um ya know when something builds something up to get you all excited and convinced it’ll go one way and then it pulls the rug out from under you? Like when it’s set up to where it feels like the protagonist is finally going to get something and then it just doesn’t happen completely unceremoniously? Like a hope crushing twist?
Idk what I mean is, to me, it feels completely intentional. It feels to me like the game is just ramping up the tension and the suspense and the dread just to cut it off with vague, bittersweet endings that just seem to imply sad things and don’t sit right. It’s like as if the game wants you to get the first ending, see that it’s really gloomy, try to figure out the game more and get the second ending, see that that one outright says he’s dead, then try to get something better only to run into another awkward seemingly negative ending and a realization that you can’t do anything about it.
And I was thinking about this again a bit ago and realized that it really fits with the rest of Simon’s story. Simon kinda has this general “hero goes to save the day” plot in the first one with some slight mention of Christopher before him and the fact that this is a clan and a repeating 100 year Dracula cycle right? But things go wrong and he gets cursed and presumably either struggles to figure out what to do or just puts it off for like 6 ish years. Add the general vibes of “will I ever be as good as my ancestors?” and repeating themes of being alone and then compare that with Dracula’s Curse that comes out not long later and this game is suddenly the most “power of friendship” “seeing the good in people” “together we can overcome this” kind of story in the whole series and it hit me: Simon feels like a subversion of the lone hero trope. Like this super uplifting, unlikely band of heroes story coming out right after the solitude if it were personified as a 1600s vampire hunter story feels so so so so important to me. And then The Adventure and Belmont’s Revenge come out and what are they about? Christopher goes into the castle alone and something goes wrong! And I’ve noticed how other Belmonts and protagonists in later games get companions or friends or helpers or somebody else, and oh boy does that make how alone Simon is that much more noticeable.
It just all comes together in a messed up way. I really feel like Simon dies in all of these endings. And I didn’t even get into weird symbolism discussion lol—
And maybe this is just me looking too hard into an old game from a modern used to stories in games being detailed perspective, but idk man, I love the Simon’s Quest because it never fails to baffle me. Honestly so much of Simon’s Quest genuinely haunts me (affectionate), like I’ll just be sitting around and think of another possible answer to something and it’ll end up just as vague and full of holes as any other speculation, it’s wild. This game will have you sitting around looking for answers only to consistently run into dead ends with sad or nonexistent implications. I hope any of this makes sense, this game drives me insane I love it debating replaying and overthinking it again hmmmmmmm—
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mantisgodsart · 10 months ago
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Finally, we draw Marigold in her lab work outfit! Also, the first time we've taken actual video of the effect of our metallic paints, which you can see below the cut. The patterns on the mantle are based on real marigold leaves, and though it doesn't show up in a front-facing half-body, there's a longer cloak in the back to protect her wings. Functionally, this is just PPE for Charmcraft experiments.
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vaporgrove · 8 months ago
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cover art i threw together for my flowers and thorns spotify playlist that i impulsively made like a couple hours ago. its very unorganized but i like it better than the general runes playlist tbh (but thats probably because im very first volume brained since its the comic im currently working on and posting lol)
if you wanna listen to it it should be displayed publicly on my spotify profile (username gloomforrest) but if you cant find it i can send u a link
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unproduciblesmackdown · 6 months ago
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and another viable clue type of deal: asa telling mordecai that b/c the savoys have been good at cutting down competition "it's become somewhat difficult to keep them busy some nights, in fact, but that allows us to focus some attention on other ventures" like What Other Ventures. what some things have changed. quarrying???
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El Día de Los Muertos Across Hispanic Countries: A Journey of Traditions and Remembrance
By David Dantes The celebration of El Día de Los Muertos, or Day of the Dead, is as varied as the landscapes and cultures of Hispanic countries. Rooted in indigenous customs and transformed by Spanish influence, each country has its own way of honoring the deceased. Let’s begin this journey in Cuba, exploring the unique ways this day is observed across Latin America. Cuba: A Blend of Catholic…
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lifesver · 6 months ago
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leland is my rose imagery/symbolism boy and i like him
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abunnsburrow · 2 years ago
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kekoa323 · 4 months ago
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Is this anything to anyone
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the-dye-stained-socialite · 1 month ago
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*shaking marigold by their shoulders * why am i always drawing you from the back?!
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