#1. “don't just draw what you like” stfu. be robust and practice drawing EVERYTHING from life; but never stop drawing what you like to draw
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i try not to talk about Day Job too much on here but like 999999999999% of Day Job is convincing my students/assorted newer comics colleagues that the art advice their high school teacher/business advice their parents gave them is Wrong
#okay let's go#rapid fire#1. “don't just draw what you like” stfu. be robust and practice drawing EVERYTHING from life; but never stop drawing what you like to draw#2. you need to stack like 2 or 3 book deals and possibly a day job to make normal people money in comics ):#3. a bad agent is worse than no agent#SERIOUSLY.#4. you need actual fucking sequentials in your port to be hired for comics#5. they look for storytelling ability not technical ability (er to an extent. i mean you gotta be baseline Good at Drawing)#6. you don't need to flat good to be a colorist. shh dont tell my editor#7. literally nobody gives a flying fuck how many followers you have; editors don't even check#art school#comics college#or whatever
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