#"Bgg"
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Rompiendo el Viernes!
Cómo todos los viernes, nomino a 3 amigos de IG para que jueguen un rato y de paso expandan el Challenge por el multiverso! 😂 Acá en el Blog, me explayo un poco más, y doy una pincelada sobre los juegos que están en mi top… El Challenge de esta semana tiene que ver con… La Antiludoteca…! Viste que uno arranca en este mundo de los juegos de mesa buscando los juegos que más nos gustan, los que…
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#"ameritrash"#"Bgg"#"boardgames"#"boardgames" "Flip&Write" "Bgg"#"cartas"#"Civilization"#"Dune"#"ElSeñordelosanillos"#"ENJM" "MardelPlata"#"eurogame"#"Flip&Write" "Bgg"#"Harry Potter"#"Lordoftherings"#"ludoteca propia"#"StarWars"#Instagram#juegos de mesa#TikTok
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Alles was ihr über unsere Vision Inklusionsspielplatz wissen solltet. (Video, Bilder und alle Infos!
Hier jetzt Bilder die Spielgeräte zeigen die für alle Kinder mit und ohne Handicap zeigen. 2 Jugendliche auf einer Wippe Die Planung von inklusiven Anlagen ist mir in der Vergangenheit immer richtig schwergefallen. Es wäre eine Erleichterung, wenn man die Kinder und Erwachsenen, die Spielpätze nutzen, kennen würde. Das ist auch das Problem bei öffentlichen Anlagen, die inklusiv gestaltet…
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#aus dem Jahr 2020 und ein weiteres "GPS" wird der Teil 2 der vorgenannten Normung werden#Behindertengleichstellungsgesetz (BGG)#den Landesbauordnungen und natürlich in den UN- Menschenrechtskonventionen. Die Barrierefreiheit als Teil der Inklusion verfolgt das Ziel#die inklusiv gestaltet werden sollen. Die Nutzer und deren Bedürfnisse sind nicht immer bekannt. Selbst wenn die Bedürfnisse durch Partizipa#Die Planung von inklusiven Anlagen ist mir in der Vergangenheit immer richtig schwergefallen. Es wäre eine Erleichterung#die so genannte "Inklusionsmatrix": Noch ist die "Inklusionsmatrix" nicht verbindlich#die Spielpätze nutzen#die Vorlage wird in den entsprechenden Gremien der DIN zur Abstimmung diskutiert. Die rechtlichen Grundlagen für inklusive Planungen befinde#indem mir die Phrasen eines Stücks und deren Intonierung helfen#ist eine praktische Sache#kennen würde. Das ist auch das Problem bei öffentlichen Anlagen#kennt man nur einen Querschnitt. Und zugegebener Weise hat mir dies in der Vergangenheit auch nicht richtig weitergeholfen#mich zurecht zu finden und den richtigen Klang der Töne zu spielen. In der Spielplatzplanung ist mein persönliches GPS-System die Neuauflage#ob man ein kleines Fahrzeug benötigt oder einen großen Lastenträger. In der Musik habe ich mit einem ähnlichen GPS-System gute Erfahrungen g#ob man langsam oder schnell fahren muss#oder auf Deutsch: ein globales Positionsbestimmungssystem#ohne dabei vorzugeben#sich zurecht zu finden. Es hilft einem im Straßenverkehr#sobald dies so weit ist#Spielplätze und Freiräume zum Spielen#um von A nach B zu kommen#weil es hilft#weil mir mein persönliches "GPS" fehlte. Ein "GPS"#wenn man die Kinder und Erwachsenen
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Future of the Fortress Highlights
Ascii waves, sponge men lifespans, Alcemists and scary elves
Question from: Vanzetti
People have noted that waves breaking on the shore, and the foam they spread around, currently look a lot less impressive in Graphics mode than in ASCII mode. Is there a plan to remedy this?
Toady One: It's one of the things on the art list! It's complicated by the existence of the actual ocean-type tiles, so would have to align with that, making it inherently blocky, but that's been true of lots of things.
Quote from: Salvadaddy
Would you consider altering the lifespan of the Sponge Man to be more sponge-like? Currently they live between 60-80 years, while regular sea sponges can live for thousands
Toady One: Ha ha, yeah, that's definitely a suggestion. Generally I'd agree that simple sponge-like alterations make sense if the biology lines up. Although we've had trouble in the past making sponges too sponge-like, or at least, spongey in some sense that made them less killable.[Ed. Back in v0.34 Sponge Men, unlike Giant Sponges, were not balling rages of indestructible anger, feared by all dwarves, but instead a soft set of limbs, easily sliced apart.]
Quote from: dikbutdagrate
YES! Do it! Procedural alchemy is YES! Go for it! Initial release could be full random, and I imagine that would be highly entertaining. Relevant: Have you ever played Alchemists[Ed. BGG added by me], the board game?
Toady One: Nope!
Quote from: hitorigochi
Will anti piracy features be added in the future? I found that the game can be opened without starting Steam.
Toady One: Yeah, as Putnam said[Ed. link added], no plans to add anti-piracy stuff and potentially cause trouble for people. Things are going fine.
Quote from: Pillbo
Elves aren't really much of a threat in the current build of the game. I understand nothing is finished, but it made me wonder-- How do you imagine the elves in some finished version of the game you are working towards? As far as combat and magical abilities, wisdom or intelligence, etc when compared to the other species. Do you think of them as being more of a threat or will they always be less dangerous in battle than the other species? Or will they be deadly force once magic is in play? (I'm aware the future of the game is more variety of everything in each world. I'm more interested in how Toady imagines the creatures in his 'head canon')
Toady One: Yeah, they used to be more magical. I remember the arrows that would turn into wood spike balls and make chunks pop out. I'm not sure if that's still the plan though. I think more friendship with animal people should make them more dangerous certainly. I'm not sure they'll ever be great at sieging the interior of a fortress but they should be able to lock you in their tighter by squeezing you with nature in some manner. And they ambush and eat people. So that should feel scary in a way it doesn't now
[As usual, these are just my favourites from this month's FotF. Check it out on the Bay12 Forums. If you would like your question answered by Toady One make an account and join the discussion!]
Toady's Devlog for 08/08/2023
Toady One, from the Dwarf Fortress Development Log:
Here's the report for this month. Here's the Future of the Fortress reply. A bit ago, Putnam and I did a long interview with Blind where we discussed various things.
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Разбираш че си пораснал, когато това което искаш за Коледа не може да се купи с пари.
#bg bulgarian#bg poetry#bg quotes#bg blog#bg#bgg#bulgaria#bulgarsko#bulgarski#българска литература#български пост#българия#българско#български#българска мисъл#българска поезия#българска поема#българска любов#бг любов#бг#бг цитат#бг текст#бг пост#бг блог#бг тъмблр
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Искам
Долови аромата на косите ми,който вятърът като парфюм разпръсква наоколо. Потопи се в него. Нека дробовете ти го усетят,нека се пречистят.
Искам да ме чувстваш в себе си.
Хвани премръзналите ми ръцете и ги постави на сърцето си.
Нека се стоплят от кръвта,която изтласква то. Нека усетя гъде��а в дланите си от ударите му. Нека почувствам, че си тук... тук с мен. За мен. До мен.
Искам те до мен.
Долепи устните си до врата ми.
Нека усетя тежкото ти дишане върху кожата си .
Аз ще прекарвам пръстите си през кадифената ти коса и ще те притискам към себе си.
Искам да те чувствам по себе си.
Тръгни на пътешествие из лицето ми с пръстите си. Очертай всяка част от него- носа,очите,веждите,скулите,бузките.. устните.
Искам да ме искаш.
Бавно проправи пътя си до устните ми със своите.
По цялата дължина на врата ми,до ушите,през бузите,нагоре към клепачите,малко по-надолу по нослето .
Достигна крайната точка.
Искам да си вътре в мен.
••Много ли е ?
06.10.2018 🌞 Х.Л.
#авторско#бг пост#бг блог#bg#бг мисли#bg post#artists on tumblr#tumblr#бг текст#бг цитат#авторскаяработа#бг тъмблр#бг любов#bg quotes#bg blog#bgg#love#need you#my post#my writing#writing#thoughts#my stuff
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парите твои свършват без време,
свършват по-често от тебе
Емануела, Купих ти сърце
#бг блог#бг цитат#бг мисли#бг любов#бг текст#бг тъмблр#tumblr#niall horan#deep qoutes#бг#louis tomlinson#harry styles#zayn malik#бг мисъл#емануела#bg quote#bg quotes#bgg#girl#boy#tumblr quotes#artists on tumblr#fiji water#my edit#cool good instacute instalikeback loveold shooting pics photooftheday supercars carporn likeforfollow cars tuning followalways summergirl ru#update#usa#love u
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#repost#again#mine#quotes#quoteoftheday#quotation#quote#българско#бг блог#бг мисли#bgg#insanity#insane#genius#авторско#line#nif
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DorfRomantik.
Desde ya les digo, como siempre, o casi siempre, a los lectores que acostumbran a venir por este rinconcito de mi vida, (por que realmente, lo considero así), que cuando escribo una reseña u opinión personal y dedico tiempo a un juego, es por que lo vale. Es raro que me ponga a escribir sobre un juego que no me genera nada, así que seguramente, todo lo que leas acá, sean opiniones positivas… Aun…
#"Bgg"#"boardgames"#"eurogame"#"ludoteca propia"#"strategic"#Instagram#juegos de mesa#TikTok
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“...за любовта и всичко останало, за тъгата от изгубеното и радостта от намереното.”
— И.А.
#бг блог#бг цитат#бг#бг любов#бг текст#бг мисли#бг пост#bg quotes#bg poetry#bg#bgg#bulgarian quotes#bulgarian#bulgaria#обич#любовта#любов#love
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Искам да говоря За живота За извънземни За митовете За дъгите За цветовете За музиката За вселената За планетите За римата За реакциите на хора За очите на хората За действията и думите За чувствата За залезите За небето и звездите За носталгията по миналото За копнежа към настоящето За желанието за бъдещето За планове За смеховете За се��оните За купона просто За алкохола, за цигарите , за най-забавните случки За ,, революцията,, на душата За мозъка За мислите За най-запомнящата част от стих/поезия За всичко. За природата За морето За океана За древните неща За езиците За културите За времето 😂👌 За … Какво ли още не . За любимият ритъм, който ни кара да се кефим, когато ни е кофти. За теб … И да си кажа и за мен … За това, което ни е накарало да бъдем такава каквито сме … и да следваме мечтите си.
Из 10 000 теми, за които загрях , че искам да говоря след като си тръгнахме.
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#CLICKER_CONVERSION.3 < I Recognize The Info-Sheet on The Table That Wa Used To Get Quotes From Local Companies While Working On The Proof-Of-Concept. took Me Another Year To Actually Invest & Produce The Pre-Production Prototypes Of The Revised Game-Boards, Late 2014. Stay-Tooned > Game-Studio @the.GameSmith Cards-Only @StarArenaGame Minis-Only @StarArenaGame.Minis #Gamedev of the #StarArenaGame: Get your #FREE!! #BGG #TCG #CCG #GameCards at https://StarArena.org/Print_And_Play Whois the #GunShin? #軍神? https://www.instagram.com/p/CMhrXtqBbf6/?igshid=1bnu9nenum9j1
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Понякога просто седя и се чудя.. какво не ми е наред.
#bg#bg bulgarian#bg poetry#bg quotes#bg blog#bgg#bgirl#wrong#bulgarski#bulgarsko#bulgaria#българска литература#бг любов#бг#бг цитат#бг текст#бг пост#бг блог#бг тъмблр#български пост#българия#българска поезия#българско#български#българска мисъл#грешка#бг мисъл#мисъл#моя мисъл
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Bible Card Game Animo, infringing on Pokémon Trading Card Game, Disney, and Wizards Of The Coast potential property
Okay so let me start from the top
Over the past month, I have been getting advertisements in my news feed for a new card game called Animo: Living Deck Bible Verse. This card game is a Christian based card game that has Animal monster like characters displayed on cards, that kind of felt like Pokémon cards as some character designs mirror Pokémon character designs. After dealing with the months worth of annoying advertisement in my newsfeed, and behold this card game is on battle grounds for many major potential lawsuits from not only Pokémon and Disney but also from Wizards of the Coast and Hasbro. Also I am posting this, because I want to make sure that I am not the only one that sees big major flaws in Animos card game design and flaws. I have showed my daughter the cards online and other component's to the Animo game, she and other children have said that they look like Pokémon cards.
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The Pokémon side to this game
1. First off starting with the logo designs for both company's using same color scheme of Yellow and Blue. Both fonts are not the same fonts, but font layout kind of looks the same, as the letters overlap each other, in an almost same style manner.
2. The game mat is a direct copy of the Pokémon Trading Card games layout, but with Animo logo and a few other features.
3. The card set up like Monster cards also include evolution like cards , Energy look alike cards, and story cards that mimic trainer cards. Also some of the tokens used in the game mimic the Pokémon trading card games tokens.
Animos:
Pokemons:
4. A bit of the character design maybe over 20+ cards closely resemble a lot of Pokémon characters, when putting them side by side. People at the company do character design, but have children as well design cards. When you have children designing the cards, they will try to make them look like Pokémon, or the adult artists with no creative background will make look a like characters that mimic Pokémon. Not all that I have compared may look similar, but will have similar features.
Link to fully see https://imagizer.imageshack.com/img922/3817/Z3Kflh.jpg
5. One character design is Klench looking very close to Mewtwo.
6. Creators made a statement on there website stating that there children became obsessed with a certain card game and with out hinting that it is Pokémon. But lets be honest that it is Pokémon they are talking about, and I highly doubt they would be playing Yu-Gi-Oh or Magic The Gathering.
link if you cant read it https://imagizer.imageshack.com/img924/5/gfYJYL.jpg
7. Creators of the Animo Card game really had no creativity when making there knock off version of the PTCG, and never thought how they may someday handle a few potential lawsuits from companies like Pokémon, Disney, WOTC, and Hasbro.
8. This company basically believes that all of the work they do is of there own creativity and doing, and that God Will protect there game, and punish those that are against it. Also I am not angry or sad according to the person with the cat they are using for a profile pic. I was just telling them in a post that I had deleted, that Animo is not original and has a lot of copyright issues. There is nothing wrong with pointing out another games flaws.
9. This company started a Kick Starter to help fund the Animo Project, the project raised over $15,572 and had 233 backers pledging to help bring this project to life. So I think that was there first fund for the game. Kickstarter has a link about how they can remove a Kickstarter projects, if they are in breach of copyright of using others intellect property.
Copyright and DMCA Policy pages for Kickstarter
https://www.kickstarter.com/help/copyright
I have sent a few e-mails regarding to the large amounts of plagiarism and copyright infringement to the Pokémon company, that Animo bible cards are basically copying off there set up. After doing research on other card game set up between Magic the Gathering, Yu-Gi-Oh and other trading card games layouts. None of the other card game layouts mimic the Pokémon's Trading Card games layout, or how the cards need to be set up in order to play the game. This Animo card game decided to mimic Pokémon's card gaming layout style instead of coming up with something originally there's.
My Email asking someone at Pokémon about starting a new card game, questions of my own with typos.
The Respond that I had gotten back from Pokémon, about making a game look like its card game
The Pokémon Company International legal team email
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Disney issues
1. This card game has a few card games in the game that mimic Star Wars looking like monster characters. The characters are dressed up in Star Wars like getup. Also the names of these characters are Obeywan, Tadawan, and I am sure the Obeywan name may not settle well with Disney.
2. The backgrounds of some of the cards display background photos from some of the Star Wars movies that are episodes 4-6 I believe. I would not know because I am not a star wars fan or have not seen the films. So basically there character drawings are placed in center on the front of snapshots of the star wars films who are now owned by Disney.
3. They are also selling merchandise with there Star Wars like characters on there website.
My final thought on the issue with Disney copyright infringement.
I know for a fact that Disney is very protective of its property and have gone after many people with lawsuits and C&D or Cease and Desist letters for infringing on its property. Disney does have options to license stuff they own, but I have no doubt that the Animo card creators did not even contact Disney to license its products for fair use of its products and property, because it is expensive to do so. I also don't think Disney would even grant this card game permission to use so images within the cards, because Animo is not owned by Disney and would not be protected by Disney for using its images. After reading up on many Disney lawsuits, I kind of seen what they may do or how they would approach a lawsuit. I did contact Disney about this card game infringing on there property when they should not be doing so, because of how harsh Disney is with people who steel there property.
Disney Lawsuits
One lawsuit happened back in 2008, when Disney had gone after a party company in Florida, who were advertising birthday party like deals, using fake look alike Tigger and Eeyore costumes. The couple had bought the fake costumes off of eBay from some seller out of Peru, down in South America. Disney had sent this couple a C&D letter from its legal team, and told them to send the knock off costumes to Disney for them to properly dispose of the costumes. The couple refused to do so, and sent the costume back to Peru for a complete refund of $500 dollars. After the couple failed to work with Disney, they were then sued by Disney for $1 million dollars for not complying with Disney's C&D notice.
The fake costumes
The costume lawsuit
https://www.disneyorama.com/2008/07/disney-sues-family-business/
Since Disney has obtained Lucasfilm's and the Star Wars franchise, Disney has been cracking down hard on people who infringe on the property they now own.
Lucas Films before Disney has also sued people for copyright and infringing when selling knockoff fake star wars merchandise.
Article about lawsuits Lucas Film and Disney had thrown at people or were involved
https://www.telegraph.co.uk/films/2016/10/18/star-wars-lawsuits-who-has-lucasfilm-sued-and-why/
Disney's link to report copyright claims
---------------------------------------------
Wizards of the Coast and Hasbro's potential involvement
After find out more on copyright relating to game play that led me to looking of Wizards of the Coast information.
ghash4 A user from https://boardgamegeek.com/article/21300188#21300188 Posted this in which I will quote.
********************************
I did some preliminary research with a patent attorney and posted here is a summery of his response. The outlook is grim. Anyone have any advice about how to avoid some of the pitfalls. If you have already published a card game with expansions and customizable decks I would love to grill you about these legal issues. Thanks for all your advice over the years BGG.[
"After extensive research regarding the Wizards of the
Coast (“Wizards”) patent and how other trading card games (“TCG’s”) are able to operate in the
marketplace, we have prepared the following."
"A TCG which employs any of these methods requires a license or risks infringing
Wizards’ patent."
"Further, slight modifications between the rules of Magic and your game could still infringe Wizards’ patent under a legal theory known as the Doctrine of Equivalents. The Doctrine of Equivalents expands a patent’s protection beyond the literal scope of the claims to also encompass “equivalent” inventions. In other words, Wizards’ patent may apply to other TCG’s that use a modified version of the rules for Magic, thus requiring a license from Wizards just the same."
"Research has found that companies are paying Wizards a licensing fee and those who fail to do
so have paid for it – probably at a premium – in legal fees. Nintendo appears to be one actor
who was forced to pay a hefty settlement to Wizard for violating its patent.
Wizards also appear to be an aggressive and effective enforcer of its patent rights. Initially,
Wizards’ and Nintendo had a licensing agreement regarding the Pokémon TCG. However, the
day after that license agreement expired, Wizard’s filed suit for patent infringement."
"Wizards’ litigiousness only seems to have expanded since being acquired by Hasbro. One article
in particular, The Game Player: Barry Nagler Makes His Mark Protecting Hasbro From Enemy
Infringers, describes Hasbro’s attorney, Barry Nagler, as an aggressive enforcer of his
company’s intellectual property portfolio. One instance detailed in this article deserves mention
for the purposes of this discussion:
In the process of enforcing Hasbro's IP rights, Nagler has angered some in the software
industry and online community who feel his company has been overly aggressive. Critics,
for instance, often point to a recent case in which Hasbro threatened to sue a mother who had obtained the domain name www.dinobot.org for her son. Apparently, Dinobot was
her son's net nickname. Unfortunately for the kid, it also was a Hasbro trademark.
Nagler understands the critics' concerns, but believes it isn't his job to be a nice guy.
"There are some circumstances where we are perceived to be overly aggressive, and we
are conscious of that," Nagler says. "But at the end of the day, I've got to do what is right
for my company."
"Konami holds their own TCG device and method patent (Patent # 6,398,651). Basically,
Konami was able to show that their TCG improved upon the Wizards patent because Konami’s
version is more easily understood by children in addition to other innovations related to playing a
TCG on digital media. In doing so, Konami received the exclusive right to market their Yu-Gi-Oh
TCG in a method considered to be simpler than that found in Magic. Nonetheless, Konami is
still probably paying Wizards a license fee because, often, improvement patents need a license
from the underlying invention or method to practice their improvement."
************************************
It is very well possible since this card game seemed like it was poorly planned, that I don't think they have even contacted WOTC and talk about layout design or pay for a license for it or something.
Wizards Of The Coast Legal team for reporting
--------------------------
Last and final thought on this new card games issues of theft and lack of creativity, that billion dollar corporations love.
The creators of the card game are not being careful when it comes to game design, and have no original ideas really. If Disney and Pokémon Do slap C&D letters telling them to get rid of its merchandise, Animo will then have to send all the boxed cards or products they still have or have not sold in order for Disney and the Pokémon Company to destroy, which is basically everything they have. What ever Animo had sold, the will have to pay both company's money for what was sold, and then the potential lawsuit for infringing and copyrighting on its ideas and property.
I know people hate others who report other company's of infringement and plagiarism. But as a graphic designer, I have learned in school about copyright issues and how it is wrong to copy from other people, and also my class had talked heavily on Disney in general, about how strict they are and how to avoid issues with Disney. After emailing Disney about the issue, I was given a respond in seconds with this to say or call it an Automatic response
"Thank you for your correspondence. We want you to know that we appreciate the time you took to bring this matter to our attention. We protect our intellectual property rights vigorously and we take reports of suspected infringements seriously. However, as you can appreciate, investigations are confidential. We neither reveal our sources nor generally correspond further with them about any investigation"
---------------------------------
My Very Very last thought on the whole issue
Shame on Animo for Steeling from other corporations for a game you claim is 100% original when it is not. This game company Claims they are people of God and Jesus, and live a wholesome religious lifestyle with there families and children. The major down fall of the people claiming they are good Christans, but Clearly not when they are breaking one of Gods 10 Commandments "Thou shall Not Steal". The thou shall not steal also applies to thou shall not plagiarize and infringe on ones copyrights, trademarts, and Patents.
As this continues, I will keep updates if the company does indeed have any potential lawsuits or anything like it in the future.
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BGG 2019 Reviews
whole ton of BOARD GAME THOUGHTS from BGG Con 2019 after the jump
Wavelength
Rating: Strongly Recommended
Genre: Party
Players: 2-20 (played with 6-8)
Quick thoughts: Use a “psychic” (I guess I didn’t need to put quotes around that?) dial to secretly pick a point on a spectrum between two concepts, then name something that should allow your team to guess where on the spectrum the SOMETHING would be. Trouble is, it’s all highly subjective (what year is ¾ of the way between “worst era to time travel to” and “best era”?), so much spirited debate should and does ensue. Game of the convention for me, and moving forward will be my go-to party game (sorry Jackbox, but this is incredible).
Quacks of Quedlinburg
Rating: Strongly Recommended
Genre: Family
Players: 2-4 (played with 3)
Quick thoughts: Make risky potions with an elegant simultaneous bag drawing mechanic! Try not to get too much of the crap ingredient in that makes your potion blow up! Acquire points to be the best snake oil salesman around! (e.g. this is a pretty light Euro-style). I want to put more stuff here but honestly just go play the damn game.
#Artbox
Rating: Recommended
Genre: Party
Players: 3-8 (played with 7)
Quick thoughts: Hilarious drawing-with-limited-shapes mechanic. Everyone gets a secret subject to draw, but everyone must use the same set of circles, lines, triangles, you get the idea (also there’s only 4 per round!). You haven’t lived until you’ve been forced to draw a globe with only a triangle and 3 lines.
Who Goes There?
Rating: Mildly Recommended
Genre: Thematic
Players: 3-4 (played with 3)
Quick thoughts: Based on The Thing without having to spring for the license (by licensing the short story the film was based on), it captures the paranoid survival horror of the film better than Infection at Outpost 31 from a few years ago, and since I love base under siege stories I was super thumbs up for the main game mechanics... but the endgame rules are somewhat confusing and threaten to undermine the rest of the experience on the first playthrough. Plus, I'm not sure how fun it'd be if the theme doesn't land for you (maybe not at all!), so in the interest of caution I'm giving it a general mild recommendation. Recommended if the above sounds intriguing to you though, strong recommendation if you're Dustin.
Blackout: Hong Kong
Rating: Mildly Recommended
Genre: Strategy
Players: 1-4 (played with 3)
Quick thoughts: Kinda weird to play given current events, but the premise has Hong Kong experiencing a major power outage, and the disaster management must be… well, managed. By you. And the other players. Has a LOT of different systems (card management, area control, resource acquisition, objective completion), but once I got my head around it, the latter part of the game was neat
Altiplano
Rating: Mildly Recommended
Genre: Strategy
Players: 2-5 (played with 4)
Quick thoughts: I’m not sure what’s unique about this game with respect to other Euros, but you’re gathering resources and turning them into other things or using them to buy stuff for points. Fun and seems elegant/balanced... I just don't play Euro genre games often enough to be very good at them; recommended if you really love Euros, but if you do you've probably already played this and have an opinion on it.
Clank!
Rating: Neutral
Genre: Strategy
Players: 2-4 (played with 3)
Quick thoughts: Adventurers go into the dungeon to fight a dragon, get treasure, and ideally come back out alive using card decks the players build as they go. Didn't finish a complete game but liked what I saw - will try to play again in the future.
Trismegistus: The Ultimate Formula
Rating: Neutral
Genre: Strategy
Players: 1-4 (played with 3)
Quick thoughts: “I have no idea what I should be doing right now.” Have every player say this multiple times in a single playthrough and you have Trismegistus! You’re an alchemist trying to create the Philosopher’s Stone through judicious use of alchemy (surprise!). Complex game where it's very difficult to discern what one's immediate goals/moves should be due to constrained options and far-reaching consequences in future turns; however, feels like with enough playthroughs a really clever fun game could emerge... I just doubt I'll ever spend enough time with it to get there.
Startups
Rating: Neutral
Genre: Card
Players: 3-7 (played with 6)
Quick thoughts: Invest! Disrupt! Innovate! Venture capital! Regulation! Very fast, easy to learn card-based game, but didn't click with me - possible I'd dig it more if I play it again.
Castello Methoni
Rating: Neutral
Genre: Strategy
Players: 3-5 (played with 5)
Quick thoughts: Area control and very light town building. Not a bad game by any means, but nothing really jumped out at me about it either.
Sagrada
Rating: Neutral
Genre: Abstract
Players: 1-4 (Played with 4)
Quick thoughts: Reminds me of Azul (build a beautiful stained glass window by drafting parts). Would need to play this again to really form an opinion on it, as I was pretty distracted on my playthrough, woops.
Die Hard: The Nakatomi Heist
Rating: Neutral
Genre: Thematic
Players: 2-4 (played with 3)
Quick thoughts: It’s Die Hard (the first one, with the Christmas party – so of course all the game parts are red and green). Goofy, had fun, and the asymmetry of the Hans Gruber squad vs one player as McClane was well executed - but I don't think it'll hold up under multiple playthroughs (not much depth).
Choose Your Own Adventure: War with the Evil Power Master
Rating: Neutral
Genre: Thematic
Players: 1-? (played with 3)
Quick thoughts: I guess there’s a whole series of these games – this one has the players portraying various members of a HEROIC SPACESHIP CREW to stop a mad space wizard. I was a robot that was bad at doing the robot (the dance). Had a good time, and definitely evokes the spirit of the old books, but would not pay for it or play it again either.
Zendo
Rating: Avoid
Genre: Abstract
Players: 3-5 (played with 5)
Quick thoughts: Rule guessing game (place parts on a table according to some rubric and then be told if you’re right or not) that just wasn't very fun.
Dungeons and Dragons: Temple of Elemental Evil
Rating: Avoid
Genre: Thematic
Players: 1-5 (played with 3)
Quick thoughts: Inspired by the infamous (I assume – I have never played many pen and paper RPGs but I’ve heard of it?) D&D module, this tries to distill the dungeon crawling experience into a probably-too-oversimplified (mechanic-wise) board game. Arbitrarily difficult (monsters were spawning constantly) and while I can totally tolerate losing on a first playthrough, the journey wasn't enjoyable either. The BGG site rating for this is high enough to where I suspect others may appreciate it though – certainly possible the amazing game Gloomhaven ruined this for me.
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Seven7s
I am actually going to just quote what it says on the back of the box to give you an idea of what this game is selling:
“The magic number 7 holds meanings, powers and coincidences dating back to the dawn of time. In Seven7s you have the powers of 7 of the most famous 7s in history. Use these powers carefully to defeat your opponents. Use the Powers of the 7 Ages of Man, the 7 Colors of the Rainbow, the 7 Deadly Sins, the 7 Holy Virtues, the 7 Lucky Gods, the 7 Seas and the 7 Wonders of the World to collect the most points.”
I probably don’t need to say much here - this is a dumb concept for a game. If they had put no text on the cards at all and just made them seven colors of suits, I think I would be less offended by it overall. It is at its core a generic card game, one that I don’t feel is worth attempting to explain because there’s nothing I can think to say about it that overcomes the nonsense theme. The artwork is the game’s saving grace - it is colorful and attractive. I honestly can’t imagine that anyone talking about this years from now and I’m genuinely baffled by the game’s average rating on BGG (and that some users gave it a 9 or 10 - you honestly believe this game is perfect or near-perfect?).
I apologize that this is basically just a rant, but I want to make it very clear that I do not recommend this game under any circumstances.
2 out of 10.
- Sean
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