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#god i hope my non-hs friends don't see this i'm soooooo sorry lol unfortunately i've had Opinions for years and no outlet for them
spoonsandsporks · 16 days
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HI <3 polite invitation to talk about your godtier and land thoughts for your characters if you want to!! i am sitting and listening intently :3 <3
Oh my god asfdgdgifgdb you don't know what you've done,,,,,
Long post incoming!!
So quick plug of an old blog that established a lot of my HS godtier opinions early on dahniwitchoflight so you can see a lot of where my context originates (esp. the godtier aspect masterpost) but with that out the way here we go
In terms of godtier opinions, I don't believe in gendered classes. I think that, socially, there may be a bias certain genders may have to certain classes (Muse and Lord, for example). But I don't believe that's an absolute. For one, there are more genders than the binary and people don't always identify as one forever. Secondly, I think to say that, for example, Lord is always aggressive and therefore only men can be Lords is uhhhhhhh,,, very stereotypical and simply doesn't encapsulate the range of human expression. Besides, isn't it more fun for the classes to be non-gendered using gendered human words? Who's to say the game mechanics of SBURB/sgrub are in english? There's gotta be some kind of translation errors or approximations going on in lore lmao
Related to this is that a godtier is meant to be a culmination of a character arc, the end reward of the 'ideal self' a character can be. This is not referring to 'ultimate' selves (i sincerely don't want to touch that concept at all) or even 'morally correct' selves - merely the best kind of self a character would want to be. The best you that you wanna be! Whether that means embracing your flaws or overcoming them, the godtier is the symbol of your growth as a person. Hence why to 'go godtier' you have to fuse your dreamself and awake self together, finally bringing together the two separate experiences you've lived as a player before this; your 'normal' life and your SBURB life. This also follows why death is a consistent theme and in fact needed for godtier ascension. You are killing or accepting the death of your former self in order to ascend into your new self, via combining everything you've learned into everything you'll be. It's supposed to be a positive, if traumatic, experience. Like changing and growing in life already is! Just faster lol
On a brief design point, I do think godtier outfits should also therefore change to fit the wearer and what they're comfortable with. I don't necessarily think that it should be like, witch skirt for girls but trousers for boys, I think that if a godtier outfit is your ideal self it should automatically change into whatever you'd be comfortable wearing. So if someone is a Witch, but doesn't mind wearing a skirt, then they'd ascend into the default Witch outfit. If they then wanted to change it they could through a thought. But if a Witch ascends and they hate skirts or maybe just cannot imagine wearing one then maybe it changes into shorts or something lol. I've actually done some alternate designs of godtiers along this line as it happens which you'll see in this post.
I also like the Aspect counterparts, that each one has an opposite, and while in canon that doesn't have much of an effect on the godtier design beyond the kids, I actually like the accessories and shoes on godtiers taking on the colours of their opposite Aspect. I like that it symbolises that even their opposite has an affect on the Aspect in question.
Now, this is all some lovely prose but what am I going on about? So, like all great and real scientists, I'll use myself as an example first.
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Me - Sylph of Heart
So I've gone through many, many iterations of godtier introspection (started in Hope, have moved to Heart, Sylph has stayed pretty consistent but I still have doubts) and, of course, being a real life person this is the one that's evolved and changed the most as I have evolved and changed throughout my teens and adult life. But for the sake of analysis, I'll give my 'sona' or 'self-insert' the godtier to separate myself from the analysis and come at this more honestly.
Heart as an Aspect is all about Emotion and the Soul. As the opposite counterpart to the Aspect Mind (which is concerned with the brain, reason and, y'know, the mind lol), Heart players are more impulsive and driven by personal goals. It's all about the Inner Self, the Individual, what makes You Unique as opposed to everyone else in the world. It's Passion, it's Empathy, it's Understanding - about people, mostly. It's about Knowing Yourself and what you like or dislike. Your Heart, in a lot of ways, is the emotional centre and Heart players follow it to a T - and often to the detriment of everything else. It's not inaccurate to say Heart players come across as self-obsessed b/c they are concerned with discovering themselves and their own identity. None of these things come without drawbacks of course and none of this means Heart players don't care about others. They simply assume everyone else is just as obsessed with Finding themselves as they are. I mean, at their best, Heart players are compassionate, imaginative and a steady presence in life. But, uh, at their worst they can come across as dismissive, rigid or nosy lol Personally, as someone very driven by emotion and with a tendancy for introspection, to the point of contantly overthinking my feelings and second guessing my impulses, I feel comfortable in the Heart Aspect.
So Sylphs are talkers. Chatterboxes you could say. They're also one of two 'healer' classes and the active counterpart to Maid. Which yeah I'm aware I have a tendency to ramble. Sylphs are known to love talking about their interests to an audience, whether the audience is interested or not lmao. For a Sylph of Heart, that's mostly concentrated into the subject of Love and Relationships. Sylphs are also nosy little meddlers and so one interpretation of Heart could be a cupid-like matchmaker of sorts. I don't personally see that for myself but it's a valid interpretation.
Personally, I see myself as a person obsessed with Connection and the Relationships that make these connections stable. Friendship, romantic, QPR, you name it, I'm interested in the dynamics. In fiction and in fandom, this makes me a prolific shipper yes haha but most of all I love character interactions. I love filler episodes! And beach episodes! And regency romance! And slice of life isekai anime! B/c all those things prioritise character interaction and personal character arcs over plot or action or whatever haha. I love gentle drama and harmless gossip, I love watching two people get to know each other and be forever changed for having met one another and! I!! Love!!! My!!!! Friends!!!!!!!
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Also the sylph outfit is cool af actually. In this image I've actually redesigned it to be a little more gender neutral hence the billowing trousers but I love the no sleeves and the curled shoes and the ribbon-y capelet thing lol. And the bangles!!
I have some ideas for godtier powers but they're not fleshed out yet, but for Sylph of Heart I imagine they'd have to power to 'heal the soul/heart' so to speak. To keep emotions steady in the heat of battle and to help heal mental or emotional wounds. They sound like a support class, like a buffer or healer.
Oh god this got long, I have some ideas for lands but I'll be honest it's almost entirely based on this post from dahni years ago (literally 10 years ago oh gods how long have I been here) b/c i really vibe with it so I have nothing new to really add lol. Maybe there'd be like pink lakes or maybe i'd have a coastal type planet with rough seas that symbolise riding the waves of emotion or something lmao
Hope you enjoyed this brief foray! I'll probably reblog this with a breakdown of the godtiers I've assigned to 4 of my dnd characters I did for fun so you can see my opinions on the Space, Time, Mind and Heart (again) aspects as well as the Maid, Page, Mage and Knight classes too. But for now I need to cook dinner lol
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